Target an enemy hero to deal 80 Magic Damage, apply a 30% Movement Speed Slow, and Disarm them for 2.5/3/3.5/4 seconds.
(W) - A Thousand Cuts
Target a location to throw a a Spirit Shredder there, dealing 40/60/80/100 Magic Damage to enemies it passes through.
Upon reaching the location, it deals 40 Magic Damage per second in the radius, but drains 10/15/20/25 Mana per second from Chi while this effect is active.
The Shredder does not return to you unless activated again, you die, or you travel 2000 units away from the Shredder.
Activate again to return the Shredder to yourself and end the Magic DoT effect. The Shredder deals the Magic Damage again to anyone who it passes through.
*This second activation costs 0 mana.
(E) - Enlightenment
Passively adds 70% of an enemy hero's Attack Damage for each Cast Instances of non-DoT Ability Damage you deal to them.
Max of 3/4/5/6 Charges. Each Charge takes 19/16/13/10 seconds to refresh.
(R) - Ancestral Assault
Target a linear area to charge up his Qi there.
After a 0.6 second delay, the Qi explodes, dealing 1/2/3 instances of 150 Magic Damage to enemies within the area.
Chi, the Exiled Master, was once a beloved brother to Warchief. Chi's embrace of meditation and non-violence caused him to be cast out from the Red Sand tribe, and in exile his meditative abilities became so advanced he no longer needed to use his body, for his spirit could manipulate the world around him. He was locked in a deep meditative state when Adrenaline and Apex's army massacred the entire Red Sand tribe and possessed Warchief, and it was in the spirit realm -- once scorned by Warchief -- where Chi battled the corruption and kept it from completely claiming his brother.