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Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Guardian Ring

2 Armor

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ring of the Teacher

Grants a minor Armor and mana regeneration aura.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Icebrand

Freeze Modifier
Grants a slowing attack.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 1

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 2

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 3

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 4

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 5

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

LVL 6

Fire Shield

Target an Ally (or self) to remove Debuffs and Stuns, and apply a shield for 15 seconds that absorbs up to 110 / 140 / 170 / 200 damage.

If the shield hits its limit, it explodes and deals
110 / 140 / 170 / 200 Magic Damage to nearby enemies.

LVL 7

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 8

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 9

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 10

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

LVL 11

Cauterize

Target a unit to deal 100 / 150 / 200 / 250 Magic Damage if it's an enemy or heal for 100 / 150 / 200 / 250 Health if it's an ally.

Deals
50 / 75 / 100 / 125 Magic Damage to self.

LVL 12

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 13

Sear

Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Enemies affected by Sear have their Movement Speed slowed by
-5 / -10 / -15 / -20%. Allies who attack a target afflicted with Sear gain Burning Strikes. Allies affected by Burning Strikes gain 10 / 20 / 30 / 40 Attack Speed and 10% Movement Speed.

Activate to create a Searing Flame on the ground for 4 seconds, dealing
10 / 20 / 30 / 40 Magic Damage per second to enemies and Healing yourself for 8 / 12 / 16 / 20 + 0.4 / 0.6 / 0.8 / 1% of your Max Health per second.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Flame Consumption

Activate to remove Debuffs from self and convert 100% of damage taken to Health gained for 3 / 4 / 5 seconds.

Staff of the Master increases the duration to 5 / 6 / 7 seconds and allows Flame Consumption to be cast while Silenced or Stunned.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25