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Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

1. Lane
2. push towers or teamfight
(use Lex talionis to reduce armour and later to remove nullstone)
3.

STARTING

Crushing Claws

3 Strength

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Grave Locket

Collects gold and experience from an ally's kills.

Lex Talionis

Lowers both yours and target's Armor.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

DEFENSIVE

Portal Key

Grants the ability to teleport short distances.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 1

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 2

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 3

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 4

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 5

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

LVL 6

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 7

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 8

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 9

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 10

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

LVL 11

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 12

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 13

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 14

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 15

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25