Error - This is a list of what has happened / what has gone wrong!

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Midwars guide. Items are situational, depend on your team, enemies team, your team's items and enemies team's items.
Item guide, never buy everything. Not for beginners.
tablet for a lil survival :*

STARTING

Guardian Ring

2 Armor

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Minor Totem

1 Strength
1 Agility
1 Intelligence

ESSENTIAL

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Major Totem

4 Strength
4 Agility
4 Intelligence

Ring of the Teacher

Grants a minor Armor and mana regeneration aura.

Marchers

Movement Modifier
45 Movement Speed

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 1

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 2

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 3

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 4

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 5

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

LVL 6

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 7

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 8

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 9

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 10

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

LVL 11

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 12

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 13

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25