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HERO: Armadon
TITLE: Armadon Situational Guide
Written By: JustJuking
Date Last Modified: 05/06/15






Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
Armordillo
Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Armadon is an initiator. He draws attention of his enemies while his team strikes!
The items in this guide are for a variety of situations (Ignore the item grouping and choose based on line-ups).

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers
Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Plated Greaves
Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Sacrificial Stone
Reduces respawn time.
Absorbs HP & Mana from enemy Spellcasts

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor
Activate to return damage to attackers.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Abyssal Skull
Grants allied melee units a lifesteal aura.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.

Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Barbed Armor
Activate to return damage to attackers.

Frostwolf's Skull
Freeze Modifier
Your attacks and single-target spells slow enemies.

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 1
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 2
Armordillo
Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 3
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 4
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 5
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
LVL 6
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 7
Armordillo
Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 8
Armordillo
Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 9
Armordillo
Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 10
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
LVL 11
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 12
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 13
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25