Error - This is a list of what has happened / what has gone wrong!

Golden Salvo

Target a location to throw five flasks.

The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.

Lion's Pride

Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.

Lions start with
75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.

Elemental Warp

Target a location to teleport up to 700 distance away. Detonates a shockwave around Midas on departure and arrival.

Enemies hit will take 80 / 110 / 140 / 170 Magic Damage per shockwave.

Staff of the Master increases range by 700 and reduces your ability cooldowns by 2 seconds.

Transmute

Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.

Midas deals
30 / 70 / 110 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.

This skill can be
upgraded at levels 4, 8 and 12.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Because Midas is versatile, he can be played with support-oriented items in lane and still have an amazing team presence due to his strong farming capability. Rush a Ring of Sorcery for best results.

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Mark of the Novice

3 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Portal Key

Grants the ability to teleport short distances.

Ring of Sorcery

When activated, replenishes 135 mana to self and nearby allies.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Grimoire of Power

Searing Modifier
Cooldown Reduction
Magic Lifesteal

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spellshards

Ignores 65% of enemy Magic Armor.
+15% Spell Damage vs. non-heroes

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Barbed Armor

Activate to return damage to attackers.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Jade Spire

Bonus Cast Range

Null Stone

Periodically blocks single-target abilities.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Elemental Warp

Target a location to teleport up to 700 distance away. Detonates a shockwave around Midas on departure and arrival.

Enemies hit will take 80 / 110 / 140 / 170 Magic Damage per shockwave.

Staff of the Master increases range by 700 and reduces your ability cooldowns by 2 seconds.

LVL 1

Lion's Pride

Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.

Lions start with
75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.

LVL 2

Golden Salvo

Target a location to throw five flasks.

The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.

LVL 3

Transmute

Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.

Midas deals
30 / 70 / 110 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.

This skill can be
upgraded at levels 4, 8 and 12.

LVL 4

Lion's Pride

Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.

Lions start with
75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.

LVL 5

Lion's Pride

Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.

Lions start with
75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.

LVL 6

Lion's Pride

Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.

Lions start with
75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.

LVL 7

Transmute

Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.

Midas deals
30 / 70 / 110 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.

This skill can be
upgraded at levels 4, 8 and 12.

LVL 8

Golden Salvo

Target a location to throw five flasks.

The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.

LVL 9

Golden Salvo

Target a location to throw five flasks.

The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.

LVL 10

Golden Salvo

Target a location to throw five flasks.

The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.

LVL 11

Transmute

Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.

Midas deals
30 / 70 / 110 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.

This skill can be
upgraded at levels 4, 8 and 12.

LVL 12

Elemental Warp

Target a location to teleport up to 700 distance away. Detonates a shockwave around Midas on departure and arrival.

Enemies hit will take 80 / 110 / 140 / 170 Magic Damage per shockwave.

Staff of the Master increases range by 700 and reduces your ability cooldowns by 2 seconds.

LVL 13

Elemental Warp

Target a location to teleport up to 700 distance away. Detonates a shockwave around Midas on departure and arrival.

Enemies hit will take 80 / 110 / 140 / 170 Magic Damage per shockwave.

Staff of the Master increases range by 700 and reduces your ability cooldowns by 2 seconds.

LVL 14

Elemental Warp

Target a location to teleport up to 700 distance away. Detonates a shockwave around Midas on departure and arrival.

Enemies hit will take 80 / 110 / 140 / 170 Magic Damage per shockwave.

Staff of the Master increases range by 700 and reduces your ability cooldowns by 2 seconds.

LVL 15

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25