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Waylay

Activate to throw your sword out in front of you, dealing 110 / 185 / 260 / 335 Physical Damage.

Applies a
20% Movement Speed Slow for 4 seconds and pulls enemies hit to you.

Balance of Power

Toggle between auras with a {2} second delay:

Offensive Force: grants Kane and nearby allies a 10 / 20 / 30 / 40% chance to critically strike for 1.5x damage and 1.5 / 2.5 / 3.5 / 4.5% of missing out of combat Mana Regeneration.

Defensive Might: grants Kane and nearby allies
2 / 3 / 4 / 5 Armor and 1.5 / 2.5 / 3.5 / 4.5% of missing HP regeneration when not receiving damage for 8 seconds.

Steel Resolve

Passively applies a charge of Kane's Anguish for 4 seconds to enemies or towers you attack.

Kane's Anguish causes targets to deal {20}% less attack damage per charge. Max of 1 / 2 / 3 / 4 charges.

Applies
1 charge of Kane's Anguish to the target when you use Face Off on them.

Face Off

Target an enemy hero or tower to force both you and the target to attack each other for 3.5 / 4.5 / 5.5 seconds.

Units Facing Off are Sighted, Revealed and receive Maximum Movement Speed, Kane also gains
25 / 50 / 75 Attack Speed.

Using this skill on a Tower puts the skill on a 20 second cooldown instead.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

MIDWARS ITEM GUIDE.
Too bad that buff didnt last long. Many competitive players agreed that Kane had potential, and now hes just this "meh" hero again.
Build tank/attackspeed to lock down the carry

STARTING

Crushing Claws

3 Strength

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Marchers

Movement Modifier
45 Movement Speed

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Portal Key

Grants the ability to teleport short distances.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Null Stone

Periodically blocks single-target abilities.

Waylay

Activate to throw your sword out in front of you, dealing 110 / 185 / 260 / 335 Physical Damage.

Applies a
20% Movement Speed Slow for 4 seconds and pulls enemies hit to you.

LVL 1

Balance of Power

Toggle between auras with a {2} second delay:

Offensive Force: grants Kane and nearby allies a 10 / 20 / 30 / 40% chance to critically strike for 1.5x damage and 1.5 / 2.5 / 3.5 / 4.5% of missing out of combat Mana Regeneration.

Defensive Might: grants Kane and nearby allies
2 / 3 / 4 / 5 Armor and 1.5 / 2.5 / 3.5 / 4.5% of missing HP regeneration when not receiving damage for 8 seconds.

LVL 2

Waylay

Activate to throw your sword out in front of you, dealing 110 / 185 / 260 / 335 Physical Damage.

Applies a
20% Movement Speed Slow for 4 seconds and pulls enemies hit to you.

LVL 3

Balance of Power

Toggle between auras with a {2} second delay:

Offensive Force: grants Kane and nearby allies a 10 / 20 / 30 / 40% chance to critically strike for 1.5x damage and 1.5 / 2.5 / 3.5 / 4.5% of missing out of combat Mana Regeneration.

Defensive Might: grants Kane and nearby allies
2 / 3 / 4 / 5 Armor and 1.5 / 2.5 / 3.5 / 4.5% of missing HP regeneration when not receiving damage for 8 seconds.

LVL 4

Waylay

Activate to throw your sword out in front of you, dealing 110 / 185 / 260 / 335 Physical Damage.

Applies a
20% Movement Speed Slow for 4 seconds and pulls enemies hit to you.

LVL 5

Face Off

Target an enemy hero or tower to force both you and the target to attack each other for 3.5 / 4.5 / 5.5 seconds.

Units Facing Off are Sighted, Revealed and receive Maximum Movement Speed, Kane also gains
25 / 50 / 75 Attack Speed.

Using this skill on a Tower puts the skill on a 20 second cooldown instead.

LVL 6

Waylay

Activate to throw your sword out in front of you, dealing 110 / 185 / 260 / 335 Physical Damage.

Applies a
20% Movement Speed Slow for 4 seconds and pulls enemies hit to you.

LVL 7

Balance of Power

Toggle between auras with a {2} second delay:

Offensive Force: grants Kane and nearby allies a 10 / 20 / 30 / 40% chance to critically strike for 1.5x damage and 1.5 / 2.5 / 3.5 / 4.5% of missing out of combat Mana Regeneration.

Defensive Might: grants Kane and nearby allies
2 / 3 / 4 / 5 Armor and 1.5 / 2.5 / 3.5 / 4.5% of missing HP regeneration when not receiving damage for 8 seconds.

LVL 8

Balance of Power

Toggle between auras with a {2} second delay:

Offensive Force: grants Kane and nearby allies a 10 / 20 / 30 / 40% chance to critically strike for 1.5x damage and 1.5 / 2.5 / 3.5 / 4.5% of missing out of combat Mana Regeneration.

Defensive Might: grants Kane and nearby allies
2 / 3 / 4 / 5 Armor and 1.5 / 2.5 / 3.5 / 4.5% of missing HP regeneration when not receiving damage for 8 seconds.

LVL 9

Steel Resolve

Passively applies a charge of Kane's Anguish for 4 seconds to enemies or towers you attack.

Kane's Anguish causes targets to deal {20}% less attack damage per charge. Max of 1 / 2 / 3 / 4 charges.

Applies
1 charge of Kane's Anguish to the target when you use Face Off on them.

LVL 10

Face Off

Target an enemy hero or tower to force both you and the target to attack each other for 3.5 / 4.5 / 5.5 seconds.

Units Facing Off are Sighted, Revealed and receive Maximum Movement Speed, Kane also gains
25 / 50 / 75 Attack Speed.

Using this skill on a Tower puts the skill on a 20 second cooldown instead.

LVL 11

Steel Resolve

Passively applies a charge of Kane's Anguish for 4 seconds to enemies or towers you attack.

Kane's Anguish causes targets to deal {20}% less attack damage per charge. Max of 1 / 2 / 3 / 4 charges.

Applies
1 charge of Kane's Anguish to the target when you use Face Off on them.

LVL 12

Steel Resolve

Passively applies a charge of Kane's Anguish for 4 seconds to enemies or towers you attack.

Kane's Anguish causes targets to deal {20}% less attack damage per charge. Max of 1 / 2 / 3 / 4 charges.

Applies
1 charge of Kane's Anguish to the target when you use Face Off on them.

LVL 13

Steel Resolve

Passively applies a charge of Kane's Anguish for 4 seconds to enemies or towers you attack.

Kane's Anguish causes targets to deal {20}% less attack damage per charge. Max of 1 / 2 / 3 / 4 charges.

Applies
1 charge of Kane's Anguish to the target when you use Face Off on them.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Face Off

Target an enemy hero or tower to force both you and the target to attack each other for 3.5 / 4.5 / 5.5 seconds.

Units Facing Off are Sighted, Revealed and receive Maximum Movement Speed, Kane also gains
25 / 50 / 75 Attack Speed.

Using this skill on a Tower puts the skill on a 20 second cooldown instead.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25