Error - This is a list of what has happened / what has gone wrong!

Lunge

Target an enemy to lunge at it and hit it with an Enhanced Attack, dealing 50% of your Attack Damage + 20 / 40 / 60 / 80 Physical Damage and then spinning around it for up to 1.5 seconds.

At the end of the spin, or using the ability again, you will deal another Enhanced Attack, push the target 300 units away from you and apply a
20 / 30 / 40 / 50% Movement Speed Slow for 2 seconds.

Stagger

Target a location to stagger there, dealing 40 / 60 / 80 / 100 Physical Damage at the end of the movement and disjointing projectiles.

Adds
40 / 60 / 80 / 100 Attack Damage for 4 seconds after Staggering.

Using
Lunge resets the cooldown of Stagger.

Magic Brew

Passively grants 3 / 6 / 9 / 12 Health Regeneration to the Drunken Master while off cooldown.

When available, Drunken master will
dodge the next spell targeted against him.

3 Point Strike

Causes 3 strike points to appear on nearby enemy heroes.

When all 3 strike points have been attacked, Drunken Master will perform a punch that deals 300 / 475 / 650 Physical Damage and knocks them into the air, applying a 1 / 1.5 / 2 second Stun.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Step 1: Drink a shot of Jameson for every kill
Step 2: ????
Step 3: Profit

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Sol's Bulwark

Grants 4 Armor to nearby Allies or removes 4 Armor from nearby Enemies.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Magic Lifesteal, Firebrand Modifier
Slows on attack, grants Magic Lifesteal

Abyssal Skull

Grants allied melee units a lifesteal aura.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Stagger

Target a location to stagger there, dealing 40 / 60 / 80 / 100 Physical Damage at the end of the movement and disjointing projectiles.

Adds
40 / 60 / 80 / 100 Attack Damage for 4 seconds after Staggering.

Using
Lunge resets the cooldown of Stagger.

LVL 1

Magic Brew

Passively grants 3 / 6 / 9 / 12 Health Regeneration to the Drunken Master while off cooldown.

When available, Drunken master will
dodge the next spell targeted against him.

LVL 2

Lunge

Target an enemy to lunge at it and hit it with an Enhanced Attack, dealing 50% of your Attack Damage + 20 / 40 / 60 / 80 Physical Damage and then spinning around it for up to 1.5 seconds.

At the end of the spin, or using the ability again, you will deal another Enhanced Attack, push the target 300 units away from you and apply a
20 / 30 / 40 / 50% Movement Speed Slow for 2 seconds.

LVL 3

Magic Brew

Passively grants 3 / 6 / 9 / 12 Health Regeneration to the Drunken Master while off cooldown.

When available, Drunken master will
dodge the next spell targeted against him.

LVL 4

Magic Brew

Passively grants 3 / 6 / 9 / 12 Health Regeneration to the Drunken Master while off cooldown.

When available, Drunken master will
dodge the next spell targeted against him.

LVL 5

3 Point Strike

Causes 3 strike points to appear on nearby enemy heroes.

When all 3 strike points have been attacked, Drunken Master will perform a punch that deals 300 / 475 / 650 Physical Damage and knocks them into the air, applying a 1 / 1.5 / 2 second Stun.

LVL 6

Magic Brew

Passively grants 3 / 6 / 9 / 12 Health Regeneration to the Drunken Master while off cooldown.

When available, Drunken master will
dodge the next spell targeted against him.

LVL 7

Lunge

Target an enemy to lunge at it and hit it with an Enhanced Attack, dealing 50% of your Attack Damage + 20 / 40 / 60 / 80 Physical Damage and then spinning around it for up to 1.5 seconds.

At the end of the spin, or using the ability again, you will deal another Enhanced Attack, push the target 300 units away from you and apply a
20 / 30 / 40 / 50% Movement Speed Slow for 2 seconds.

LVL 8

Lunge

Target an enemy to lunge at it and hit it with an Enhanced Attack, dealing 50% of your Attack Damage + 20 / 40 / 60 / 80 Physical Damage and then spinning around it for up to 1.5 seconds.

At the end of the spin, or using the ability again, you will deal another Enhanced Attack, push the target 300 units away from you and apply a
20 / 30 / 40 / 50% Movement Speed Slow for 2 seconds.

LVL 9

Lunge

Target an enemy to lunge at it and hit it with an Enhanced Attack, dealing 50% of your Attack Damage + 20 / 40 / 60 / 80 Physical Damage and then spinning around it for up to 1.5 seconds.

At the end of the spin, or using the ability again, you will deal another Enhanced Attack, push the target 300 units away from you and apply a
20 / 30 / 40 / 50% Movement Speed Slow for 2 seconds.

LVL 10

3 Point Strike

Causes 3 strike points to appear on nearby enemy heroes.

When all 3 strike points have been attacked, Drunken Master will perform a punch that deals 300 / 475 / 650 Physical Damage and knocks them into the air, applying a 1 / 1.5 / 2 second Stun.

LVL 11

Stagger

Target a location to stagger there, dealing 40 / 60 / 80 / 100 Physical Damage at the end of the movement and disjointing projectiles.

Adds
40 / 60 / 80 / 100 Attack Damage for 4 seconds after Staggering.

Using
Lunge resets the cooldown of Stagger.

LVL 12

Stagger

Target a location to stagger there, dealing 40 / 60 / 80 / 100 Physical Damage at the end of the movement and disjointing projectiles.

Adds
40 / 60 / 80 / 100 Attack Damage for 4 seconds after Staggering.

Using
Lunge resets the cooldown of Stagger.

LVL 13

Stagger

Target a location to stagger there, dealing 40 / 60 / 80 / 100 Physical Damage at the end of the movement and disjointing projectiles.

Adds
40 / 60 / 80 / 100 Attack Damage for 4 seconds after Staggering.

Using
Lunge resets the cooldown of Stagger.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

3 Point Strike

Causes 3 strike points to appear on nearby enemy heroes.

When all 3 strike points have been attacked, Drunken Master will perform a punch that deals 300 / 475 / 650 Physical Damage and knocks them into the air, applying a 1 / 1.5 / 2 second Stun.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25