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Snot Storm

Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.

Spine Burst

Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.

Stacks up to 6 times.
Can be toggled to auto-cast by right clicking.

Armordillo

Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.

Restless

Passively increases Spine Burst's additional damage by 4 / 8 / 12.

Grants
10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.

Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Armadon is an extremely versatile hero and can be played in a variety of ways.

This particular guide assumes that you are taking the hard lane alongside a solid ranged partner with a stun.

STARTING

Crushing Claws

3 Strength

Health Potion

Use to heal target 400 Health over 10 seconds.

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Marchers

Movement Modifier
45 Movement Speed

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

OFFENSIVE
DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Sol's Bulwark

Grants 3 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Snot Storm

Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.

LVL 1

Spine Burst

Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.

Stacks up to 6 times.
Can be toggled to auto-cast by right clicking.

LVL 2

Spine Burst

Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.

Stacks up to 6 times.
Can be toggled to auto-cast by right clicking.

LVL 3

Armordillo

Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.

LVL 4

Spine Burst

Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.

Stacks up to 6 times.
Can be toggled to auto-cast by right clicking.

LVL 5

Restless

Passively increases Spine Burst's additional damage by 4 / 8 / 12.

Grants
10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.

Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.

LVL 6

Spine Burst

Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.

Stacks up to 6 times.
Can be toggled to auto-cast by right clicking.

LVL 7

Armordillo

Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.

LVL 8

Armordillo

Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.

LVL 9

Armordillo

Passively reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 175 damage is taken to the rear. This burst is independent from the main Spine Burst ability.

LVL 10

Restless

Passively increases Spine Burst's additional damage by 4 / 8 / 12.

Grants
10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.

Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.

LVL 11

Snot Storm

Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.

LVL 12

Snot Storm

Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.

LVL 13

Snot Storm

Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Restless

Passively increases Spine Burst's additional damage by 4 / 8 / 12.

Grants
10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.

Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25