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Lunge

Target an enemy to lunge at it and hit it with an Enhanced Attack, dealing 50% of your Attack Damage + 20 / 40 / 60 / 80 Physical Damage and then spinning around it for up to 1.5 seconds.

At the end of the spin, or using the ability again, you will deal another Enhanced Attack, push the target 300 units away from you and apply a
20 / 30 / 40 / 50% Movement Speed Slow for 2 seconds.

Stagger

Target a location to stagger there, dealing 40 / 60 / 80 / 100 Physical Damage at the end of the movement and disjointing projectiles.

Adds
40 / 60 / 80 / 100 Attack Damage for 4 seconds after Staggering.

Using
Lunge resets the cooldown of Stagger.

Magic Brew

Passively grants 3 / 6 / 9 / 12 Health Regeneration to the Drunken Master while off cooldown.

When available, Drunken master will
dodge the next spell targeted against him.

3 Point Strike

Causes 3 strike points to appear on nearby enemy heroes.

When all 3 strike points have been attacked, Drunken Master will perform a punch that deals 300 / 475 / 650 Physical Damage and knocks them into the air, applying a 1 / 1.5 / 2 second Stun.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

for my own use!!!

STARTING

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Marchers

Movement Modifier
45 Movement Speed

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Ground Courier

Summons a Ground Courier to bring your items to you and your team.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Plated Greaves

Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

OFFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return damage to attackers.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Icon of the Goddess

Grants bonus HP regen & mana regen per enemy hero death near you.

Null Stone

Periodically blocks single-target abilities.

Sol's Bulwark

Grants 4 Armor to nearby Allies or removes 4 Armor from nearby Enemies.

DEFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Lunge

Target an enemy to lunge at it and hit it with an Enhanced Attack, dealing 50% of your Attack Damage + 20 / 40 / 60 / 80 Physical Damage and then spinning around it for up to 1.5 seconds.

At the end of the spin, or using the ability again, you will deal another Enhanced Attack, push the target 300 units away from you and apply a
20 / 30 / 40 / 50% Movement Speed Slow for 2 seconds.

LVL 1

Magic Brew

Passively grants 3 / 6 / 9 / 12 Health Regeneration to the Drunken Master while off cooldown.

When available, Drunken master will
dodge the next spell targeted against him.

LVL 2

Stagger

Target a location to stagger there, dealing 40 / 60 / 80 / 100 Physical Damage at the end of the movement and disjointing projectiles.

Adds
40 / 60 / 80 / 100 Attack Damage for 4 seconds after Staggering.

Using
Lunge resets the cooldown of Stagger.

LVL 3

Lunge

Target an enemy to lunge at it and hit it with an Enhanced Attack, dealing 50% of your Attack Damage + 20 / 40 / 60 / 80 Physical Damage and then spinning around it for up to 1.5 seconds.

At the end of the spin, or using the ability again, you will deal another Enhanced Attack, push the target 300 units away from you and apply a
20 / 30 / 40 / 50% Movement Speed Slow for 2 seconds.

LVL 4

Stagger

Target a location to stagger there, dealing 40 / 60 / 80 / 100 Physical Damage at the end of the movement and disjointing projectiles.

Adds
40 / 60 / 80 / 100 Attack Damage for 4 seconds after Staggering.

Using
Lunge resets the cooldown of Stagger.

LVL 5

3 Point Strike

Causes 3 strike points to appear on nearby enemy heroes.

When all 3 strike points have been attacked, Drunken Master will perform a punch that deals 300 / 475 / 650 Physical Damage and knocks them into the air, applying a 1 / 1.5 / 2 second Stun.

LVL 6

Magic Brew

Passively grants 3 / 6 / 9 / 12 Health Regeneration to the Drunken Master while off cooldown.

When available, Drunken master will
dodge the next spell targeted against him.

LVL 7

Lunge

Target an enemy to lunge at it and hit it with an Enhanced Attack, dealing 50% of your Attack Damage + 20 / 40 / 60 / 80 Physical Damage and then spinning around it for up to 1.5 seconds.

At the end of the spin, or using the ability again, you will deal another Enhanced Attack, push the target 300 units away from you and apply a
20 / 30 / 40 / 50% Movement Speed Slow for 2 seconds.

LVL 8

Stagger

Target a location to stagger there, dealing 40 / 60 / 80 / 100 Physical Damage at the end of the movement and disjointing projectiles.

Adds
40 / 60 / 80 / 100 Attack Damage for 4 seconds after Staggering.

Using
Lunge resets the cooldown of Stagger.

LVL 9

Magic Brew

Passively grants 3 / 6 / 9 / 12 Health Regeneration to the Drunken Master while off cooldown.

When available, Drunken master will
dodge the next spell targeted against him.

LVL 10

3 Point Strike

Causes 3 strike points to appear on nearby enemy heroes.

When all 3 strike points have been attacked, Drunken Master will perform a punch that deals 300 / 475 / 650 Physical Damage and knocks them into the air, applying a 1 / 1.5 / 2 second Stun.

LVL 11

Lunge

Target an enemy to lunge at it and hit it with an Enhanced Attack, dealing 50% of your Attack Damage + 20 / 40 / 60 / 80 Physical Damage and then spinning around it for up to 1.5 seconds.

At the end of the spin, or using the ability again, you will deal another Enhanced Attack, push the target 300 units away from you and apply a
20 / 30 / 40 / 50% Movement Speed Slow for 2 seconds.

LVL 12

Stagger

Target a location to stagger there, dealing 40 / 60 / 80 / 100 Physical Damage at the end of the movement and disjointing projectiles.

Adds
40 / 60 / 80 / 100 Attack Damage for 4 seconds after Staggering.

Using
Lunge resets the cooldown of Stagger.

LVL 13

Magic Brew

Passively grants 3 / 6 / 9 / 12 Health Regeneration to the Drunken Master while off cooldown.

When available, Drunken master will
dodge the next spell targeted against him.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

3 Point Strike

Causes 3 strike points to appear on nearby enemy heroes.

When all 3 strike points have been attacked, Drunken Master will perform a punch that deals 300 / 475 / 650 Physical Damage and knocks them into the air, applying a 1 / 1.5 / 2 second Stun.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25