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HERO: Sand Wraith
TITLE: MIDWARS - Do i have to?
Written By: zorundamiyim
Date Last Modified: 05/09/15






Desert's Curse
Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Guide to be invincible

Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Mana Potion
Use to regenerate target's Mana by 100 over 15 seconds.

Merrick's Bounty
Generates extra gold when not killing creeps

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Barbed Armor
Activate to return damage to attackers.

Frostwolf's Skull
Freeze Modifier
Your attacks and single-target spells slow enemies.

Grimoire of Power
Searing Modifier
Cooldown Reduction
Magic Lifesteal

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Abyssal Skull
Grants allied melee units a lifesteal aura.
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 1
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 2
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 3
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 4
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 5
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 6
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 7
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 8
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 9
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 10
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 11
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 12
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 13
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25