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Staccato

Target an enemy unit to deal 50 / 60 / 70 / 80 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.

Disco Inferno

Target a location to create a dance floor for 6 seconds. Enemies on the dance floor who stop moving take 20 / 40 / 60 / 80 Magic Damage per second and allies who stop moving heal 15 / 30 / 45 / 60 Health per second. Creeps receive 75% of the effects.

Arcane Hymn

Passively grants nearby ally heroes 0.5 / 1 / 1.5 / 2 Magic Armor Penetration and 20 / 40 / 60 / 80 Cast Speed.

Protective Melody

Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.

Staff of the Master allows Rhapsody to move while channeling. Increases duration.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

this is my personal guide for Rhaps as i like to use her.

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Homecoming Stone

Teleports you to a friendly structure.

Ring of the Teacher

Grants a minor Armor and mana regeneration aura.

Marchers

Movement Modifier
45 Movement Speed

Merrick's Bounty

Generates extra gold when not killing creeps

Plated Greaves

Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Staccato

Target an enemy unit to deal 50 / 60 / 70 / 80 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.

LVL 1

Disco Inferno

Target a location to create a dance floor for 6 seconds. Enemies on the dance floor who stop moving take 20 / 40 / 60 / 80 Magic Damage per second and allies who stop moving heal 15 / 30 / 45 / 60 Health per second. Creeps receive 75% of the effects.

LVL 2

Staccato

Target an enemy unit to deal 50 / 60 / 70 / 80 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.

LVL 3

Disco Inferno

Target a location to create a dance floor for 6 seconds. Enemies on the dance floor who stop moving take 20 / 40 / 60 / 80 Magic Damage per second and allies who stop moving heal 15 / 30 / 45 / 60 Health per second. Creeps receive 75% of the effects.

LVL 4

Staccato

Target an enemy unit to deal 50 / 60 / 70 / 80 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.

LVL 5

Protective Melody

Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.

Staff of the Master allows Rhapsody to move while channeling. Increases duration.

LVL 6

Staccato

Target an enemy unit to deal 50 / 60 / 70 / 80 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.

LVL 7

Arcane Hymn

Passively grants nearby ally heroes 0.5 / 1 / 1.5 / 2 Magic Armor Penetration and 20 / 40 / 60 / 80 Cast Speed.

LVL 8

Disco Inferno

Target a location to create a dance floor for 6 seconds. Enemies on the dance floor who stop moving take 20 / 40 / 60 / 80 Magic Damage per second and allies who stop moving heal 15 / 30 / 45 / 60 Health per second. Creeps receive 75% of the effects.

LVL 9

Disco Inferno

Target a location to create a dance floor for 6 seconds. Enemies on the dance floor who stop moving take 20 / 40 / 60 / 80 Magic Damage per second and allies who stop moving heal 15 / 30 / 45 / 60 Health per second. Creeps receive 75% of the effects.

LVL 10

Protective Melody

Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.

Staff of the Master allows Rhapsody to move while channeling. Increases duration.

LVL 11

Arcane Hymn

Passively grants nearby ally heroes 0.5 / 1 / 1.5 / 2 Magic Armor Penetration and 20 / 40 / 60 / 80 Cast Speed.

LVL 12

Arcane Hymn

Passively grants nearby ally heroes 0.5 / 1 / 1.5 / 2 Magic Armor Penetration and 20 / 40 / 60 / 80 Cast Speed.

LVL 13

Arcane Hymn

Passively grants nearby ally heroes 0.5 / 1 / 1.5 / 2 Magic Armor Penetration and 20 / 40 / 60 / 80 Cast Speed.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Protective Melody

Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.

Staff of the Master allows Rhapsody to move while channeling. Increases duration.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25