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Watery Grave

Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.

Undertow

Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.

Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.

In My Element

Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed:
15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.

Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.

Perfect Storm

The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.

If Riptide dies, the effect ends early.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Mid dont work! =) I have tried laning Riptide and it works better. Just skip the element thing and go for silence + slow & damage. W also is a escaper. Ulti for lategame. Silence, slow kill =) GL HF

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Alacrity Band

30 Attack Speed

Soulscream Ring

3 Strength
6 Agility
3 Intelligence

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

Trinket of Restoration

2 Health Regeneration

OFFENSIVE

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

Frostburn

Freeze, Firebrand Modifier
Grants a powerful slowing attack and blazing fast speed.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Null Stone

Periodically blocks single-target abilities.

Undertow

Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.

Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.

LVL 1

Watery Grave

Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.

LVL 2

In My Element

Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed:
15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.

Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.

LVL 3

Watery Grave

Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.

LVL 4

Watery Grave

Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.

LVL 5

Undertow

Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.

Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.

LVL 6

Watery Grave

Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.

LVL 7

In My Element

Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed:
15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.

Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.

LVL 8

In My Element

Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed:
15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.

Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.

LVL 9

Undertow

Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.

Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.

LVL 10

Perfect Storm

The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.

If Riptide dies, the effect ends early.

LVL 11

Undertow

Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.

Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.

LVL 12

In My Element

Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed:
15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.

Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.

LVL 13

Perfect Storm

The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.

If Riptide dies, the effect ends early.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Perfect Storm

The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.

If Riptide dies, the effect ends early.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25