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Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

for my own use!!!

STARTING

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Marchers

Movement Modifier
45 Movement Speed

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Ground Courier

Summons a Ground Courier to bring your items to you and your team.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Merrick's Bounty

Generates extra gold when not killing creeps

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 1

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 2

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 3

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 4

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 5

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

LVL 6

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 7

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 8

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 9

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 10

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

LVL 11

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 12

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 13

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25