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The Keg

Target a location to throw your keg there, dealing 70 / 140 / 210 / 280 Magic Damage and applying a 2 second Stun to all enemies it hits.

Units hit with the keg are pushed away from the impact area. Engineer can be pushed himself, but not damaged or Stunned.

Steam Turret

Creates a Steam Turret at your position that does 20 / 40 / 60 / 80 Physical Damage per shot. The Turret inherits Engineer's Inventory and 50% of the Attack Speed & Damage granted by Agility from Engineer.

Ability goes on a 5 second cooldown when the turret is damaged by enemy players.

Overdrive

Activate to apply Overdrive to self for 4 / 6 / 8 / 10 seconds. While active, gains 25 Attack Speed per second until the end of the effect. During the effect, nearby towers and turrets receive the bonus too.

Energy Field

Activate to create an Energy Field for 5 / 8 / 11 seconds with a turret at its center. The turret deals 40 / 60 / 80 Physical Damage per shot to all enemies in the field and dies in 4 hits.

Enemies who enter or exit the Field receive
90 Magic Damage, a 2 second Silence with a tapering 100% Movement Speed Slow.

Staff Effect: now has 800 Cast Range. Target a position to leap there and then spawn your Energy Field. Energy Field damage is also doubled.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

<span style="color: rgb(255,0,0);">^:RANGED, SUPPORT, GANKER, INITIATOR
</span><span style="color: rgb(0,255,0);">ESSENTIAL ITEMS+CODEX+ARCLIGHT CROWN=ATT. & MOV. SPEED 1.667 & 445, DAMAGE 182, ARMOR 15.5, HP 2316, MP 2392</span>

STARTING

Merrick's Bounty

Generates extra gold when not killing creeps

Scarab

50% Mana Regeneration

ESSENTIAL

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Spellshards

Ignores 65% of enemy Magic Armor.
+15% Spell Damage vs. non-heroes

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Portal Key

Grants the ability to teleport short distances.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

DEFENSIVE

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Null Stone

Periodically blocks single-target abilities.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Overdrive

Activate to apply Overdrive to self for 4 / 6 / 8 / 10 seconds. While active, gains 25 Attack Speed per second until the end of the effect. During the effect, nearby towers and turrets receive the bonus too.

LVL 1

The Keg

Target a location to throw your keg there, dealing 70 / 140 / 210 / 280 Magic Damage and applying a 2 second Stun to all enemies it hits.

Units hit with the keg are pushed away from the impact area. Engineer can be pushed himself, but not damaged or Stunned.

LVL 2

Overdrive

Activate to apply Overdrive to self for 4 / 6 / 8 / 10 seconds. While active, gains 25 Attack Speed per second until the end of the effect. During the effect, nearby towers and turrets receive the bonus too.

LVL 3

The Keg

Target a location to throw your keg there, dealing 70 / 140 / 210 / 280 Magic Damage and applying a 2 second Stun to all enemies it hits.

Units hit with the keg are pushed away from the impact area. Engineer can be pushed himself, but not damaged or Stunned.

LVL 4

Overdrive

Activate to apply Overdrive to self for 4 / 6 / 8 / 10 seconds. While active, gains 25 Attack Speed per second until the end of the effect. During the effect, nearby towers and turrets receive the bonus too.

LVL 5

Energy Field

Activate to create an Energy Field for 5 / 8 / 11 seconds with a turret at its center. The turret deals 40 / 60 / 80 Physical Damage per shot to all enemies in the field and dies in 4 hits.

Enemies who enter or exit the Field receive
90 Magic Damage, a 2 second Silence with a tapering 100% Movement Speed Slow.

Staff Effect: now has 800 Cast Range. Target a position to leap there and then spawn your Energy Field. Energy Field damage is also doubled.

LVL 6

Steam Turret

Creates a Steam Turret at your position that does 20 / 40 / 60 / 80 Physical Damage per shot. The Turret inherits Engineer's Inventory and 50% of the Attack Speed & Damage granted by Agility from Engineer.

Ability goes on a 5 second cooldown when the turret is damaged by enemy players.

LVL 7

Overdrive

Activate to apply Overdrive to self for 4 / 6 / 8 / 10 seconds. While active, gains 25 Attack Speed per second until the end of the effect. During the effect, nearby towers and turrets receive the bonus too.

LVL 8

The Keg

Target a location to throw your keg there, dealing 70 / 140 / 210 / 280 Magic Damage and applying a 2 second Stun to all enemies it hits.

Units hit with the keg are pushed away from the impact area. Engineer can be pushed himself, but not damaged or Stunned.

LVL 9

The Keg

Target a location to throw your keg there, dealing 70 / 140 / 210 / 280 Magic Damage and applying a 2 second Stun to all enemies it hits.

Units hit with the keg are pushed away from the impact area. Engineer can be pushed himself, but not damaged or Stunned.

LVL 10

Energy Field

Activate to create an Energy Field for 5 / 8 / 11 seconds with a turret at its center. The turret deals 40 / 60 / 80 Physical Damage per shot to all enemies in the field and dies in 4 hits.

Enemies who enter or exit the Field receive
90 Magic Damage, a 2 second Silence with a tapering 100% Movement Speed Slow.

Staff Effect: now has 800 Cast Range. Target a position to leap there and then spawn your Energy Field. Energy Field damage is also doubled.

LVL 11

Steam Turret

Creates a Steam Turret at your position that does 20 / 40 / 60 / 80 Physical Damage per shot. The Turret inherits Engineer's Inventory and 50% of the Attack Speed & Damage granted by Agility from Engineer.

Ability goes on a 5 second cooldown when the turret is damaged by enemy players.

LVL 12

Steam Turret

Creates a Steam Turret at your position that does 20 / 40 / 60 / 80 Physical Damage per shot. The Turret inherits Engineer's Inventory and 50% of the Attack Speed & Damage granted by Agility from Engineer.

Ability goes on a 5 second cooldown when the turret is damaged by enemy players.

LVL 13

Steam Turret

Creates a Steam Turret at your position that does 20 / 40 / 60 / 80 Physical Damage per shot. The Turret inherits Engineer's Inventory and 50% of the Attack Speed & Damage granted by Agility from Engineer.

Ability goes on a 5 second cooldown when the turret is damaged by enemy players.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Energy Field

Activate to create an Energy Field for 5 / 8 / 11 seconds with a turret at its center. The turret deals 40 / 60 / 80 Physical Damage per shot to all enemies in the field and dies in 4 hits.

Enemies who enter or exit the Field receive
90 Magic Damage, a 2 second Silence with a tapering 100% Movement Speed Slow.

Staff Effect: now has 800 Cast Range. Target a position to leap there and then spawn your Energy Field. Energy Field damage is also doubled.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25