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Glacial Blasts

Target an enemy unit to instantly blast it with ice.

On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.

Staff of the Master effect: Damage Type is changed to True.

Elemental

Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.

Level 1 of this ability cannot target allied units.

Staff of the Master effect: Damage Type is changed to True.

Meteor

Target an area to travel to the location and spawn a Meteor.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.

Goes on a 3 second cooldown when taking damage from enemy players.

Elemental Void

Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.

Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Just Rape em All

STARTING

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Mark of the Novice

3 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Plated Greaves

Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

Ring of Sorcery

When activated, replenishes 135 mana to self and nearby allies.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Portal Key

Grants the ability to teleport short distances.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

DEFENSIVE

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Null Stone

Periodically blocks single-target abilities.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Elemental

Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.

Level 1 of this ability cannot target allied units.

Staff of the Master effect: Damage Type is changed to True.

LVL 1

Glacial Blasts

Target an enemy unit to instantly blast it with ice.

On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.

Staff of the Master effect: Damage Type is changed to True.

LVL 2

Elemental

Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.

Level 1 of this ability cannot target allied units.

Staff of the Master effect: Damage Type is changed to True.

LVL 3

Glacial Blasts

Target an enemy unit to instantly blast it with ice.

On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.

Staff of the Master effect: Damage Type is changed to True.

LVL 4

Elemental

Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.

Level 1 of this ability cannot target allied units.

Staff of the Master effect: Damage Type is changed to True.

LVL 5

Elemental Void

Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.

Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.

LVL 6

Glacial Blasts

Target an enemy unit to instantly blast it with ice.

On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.

Staff of the Master effect: Damage Type is changed to True.

LVL 7

Meteor

Target an area to travel to the location and spawn a Meteor.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.

Goes on a 3 second cooldown when taking damage from enemy players.

LVL 8

Glacial Blasts

Target an enemy unit to instantly blast it with ice.

On each impact, deals 30 / 50 / 70 / 90 Magic Damage to target and applies a 0.25 / 0.5 / 0.75 / 1 second(s) Stun. Impacts a maximum of 3 time(s). Each impact occurs in 2 second intervals.

Staff of the Master effect: Damage Type is changed to True.

LVL 9

Elemental

Target a creep unit to kill it and spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. The Elementals have a ranged attack of 18 / 24 / 30 / 36 Physical Damage and 240 / 270 / 300 / 330 Health.

Level 1 of this ability cannot target allied units.

Staff of the Master effect: Damage Type is changed to True.

LVL 10

Elemental Void

Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.

Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.

LVL 11

Meteor

Target an area to travel to the location and spawn a Meteor.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.

Goes on a 3 second cooldown when taking damage from enemy players.

LVL 12

Meteor

Target an area to travel to the location and spawn a Meteor.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.

Goes on a 3 second cooldown when taking damage from enemy players.

LVL 13

Meteor

Target an area to travel to the location and spawn a Meteor.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.

Goes on a 3 second cooldown when taking damage from enemy players.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Elemental Void

Target a location to channel an Elemental Void in the area for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.

Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds. Also automatically spawns a Meteor at target location.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25