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Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

New mechanics are so exploitable :)
Early, Demonic Wave harass is key. Use Demon Strike only to setup or secure a kill.
Get Blood Chalice ASAP and heal by boiling Creeps+Heroes with the same wave.

STARTING

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Scarab

50% Mana Regeneration

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Marchers

Movement Modifier
45 Movement Speed

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Arcana

6 Intelligence
50% Mana Regeneration
10 Damage

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 1

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 2

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 3

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 4

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 5

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

LVL 6

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 7

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 8

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 9

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 10

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

LVL 11

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 12

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 13

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25