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Crippling Dart

Target an enemy unit to deal 60 / 110 / 160 / 210 Physical Damage and apply a 70% Movement Speed Slow to them for 1.25 seconds.

Attacks reduce the cooldown of this ability by 0.2 seconds.

Side Step

Target a position to dash towards it.

Attacks reduce the cooldown of this ability by 3 seconds.

Spiked Dart

When off cooldown, grants a 1.2 / 1.4 / 1.6 / 1.8x Critical Strike to your next attack and applies 1 / 1 / 2 / 2 charges of Jungle Toxin's DoT debuff (if leveled) to other enemies within 300 radius of the target.

Using an ability resets the cooldown.

Jungle Toxin

Passively applies Jungle Toxin to enemies for 2.5 seconds whenever you attack or use Crippling Dart. Stacks up to 20 times.

Jungle Toxin Reveals the target and deals 6 / 10 / 14 Physical Damage per second (max 100 vs. Bosses), and steals 10 / 15 / 20 Attack Speed per charge.

Max Attack Speed Slow of 50 on enemies.
Max bonus Attack Speed bonus of 200 / 300 / 400 on Bushwack. Attack speed buff resets if another target is hit.

Staff of the Master: No longer loses bonus Attack Speed when switching attack targets. Also Sights the target.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

<span style="color: rgb(0,255,0);">^:Guide for Professional Players !!!
Focus on getting as much moving speed as you can. After boots and Energizer(optional) get Dawnbringer.

</span><span style="color: rgb(0,255,0);">^:Have fun and enjoy the guide !!!</span>

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Null Stone

Periodically blocks single-target abilities.

Side Step

Target a position to dash towards it.

Attacks reduce the cooldown of this ability by 3 seconds.

LVL 1

Crippling Dart

Target an enemy unit to deal 60 / 110 / 160 / 210 Physical Damage and apply a 70% Movement Speed Slow to them for 1.25 seconds.

Attacks reduce the cooldown of this ability by 0.2 seconds.

LVL 2

Crippling Dart

Target an enemy unit to deal 60 / 110 / 160 / 210 Physical Damage and apply a 70% Movement Speed Slow to them for 1.25 seconds.

Attacks reduce the cooldown of this ability by 0.2 seconds.

LVL 3

Spiked Dart

When off cooldown, grants a 1.2 / 1.4 / 1.6 / 1.8x Critical Strike to your next attack and applies 1 / 1 / 2 / 2 charges of Jungle Toxin's DoT debuff (if leveled) to other enemies within 300 radius of the target.

Using an ability resets the cooldown.

LVL 4

Crippling Dart

Target an enemy unit to deal 60 / 110 / 160 / 210 Physical Damage and apply a 70% Movement Speed Slow to them for 1.25 seconds.

Attacks reduce the cooldown of this ability by 0.2 seconds.

LVL 5

Jungle Toxin

Passively applies Jungle Toxin to enemies for 2.5 seconds whenever you attack or use Crippling Dart. Stacks up to 20 times.

Jungle Toxin Reveals the target and deals 6 / 10 / 14 Physical Damage per second (max 100 vs. Bosses), and steals 10 / 15 / 20 Attack Speed per charge.

Max Attack Speed Slow of 50 on enemies.
Max bonus Attack Speed bonus of 200 / 300 / 400 on Bushwack. Attack speed buff resets if another target is hit.

Staff of the Master: No longer loses bonus Attack Speed when switching attack targets. Also Sights the target.

LVL 6

Crippling Dart

Target an enemy unit to deal 60 / 110 / 160 / 210 Physical Damage and apply a 70% Movement Speed Slow to them for 1.25 seconds.

Attacks reduce the cooldown of this ability by 0.2 seconds.

LVL 7

Side Step

Target a position to dash towards it.

Attacks reduce the cooldown of this ability by 3 seconds.

LVL 8

Side Step

Target a position to dash towards it.

Attacks reduce the cooldown of this ability by 3 seconds.

LVL 9

Side Step

Target a position to dash towards it.

Attacks reduce the cooldown of this ability by 3 seconds.

LVL 10

Jungle Toxin

Passively applies Jungle Toxin to enemies for 2.5 seconds whenever you attack or use Crippling Dart. Stacks up to 20 times.

Jungle Toxin Reveals the target and deals 6 / 10 / 14 Physical Damage per second (max 100 vs. Bosses), and steals 10 / 15 / 20 Attack Speed per charge.

Max Attack Speed Slow of 50 on enemies.
Max bonus Attack Speed bonus of 200 / 300 / 400 on Bushwack. Attack speed buff resets if another target is hit.

Staff of the Master: No longer loses bonus Attack Speed when switching attack targets. Also Sights the target.

LVL 11

Spiked Dart

When off cooldown, grants a 1.2 / 1.4 / 1.6 / 1.8x Critical Strike to your next attack and applies 1 / 1 / 2 / 2 charges of Jungle Toxin's DoT debuff (if leveled) to other enemies within 300 radius of the target.

Using an ability resets the cooldown.

LVL 12

Spiked Dart

When off cooldown, grants a 1.2 / 1.4 / 1.6 / 1.8x Critical Strike to your next attack and applies 1 / 1 / 2 / 2 charges of Jungle Toxin's DoT debuff (if leveled) to other enemies within 300 radius of the target.

Using an ability resets the cooldown.

LVL 13

Spiked Dart

When off cooldown, grants a 1.2 / 1.4 / 1.6 / 1.8x Critical Strike to your next attack and applies 1 / 1 / 2 / 2 charges of Jungle Toxin's DoT debuff (if leveled) to other enemies within 300 radius of the target.

Using an ability resets the cooldown.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Jungle Toxin

Passively applies Jungle Toxin to enemies for 2.5 seconds whenever you attack or use Crippling Dart. Stacks up to 20 times.

Jungle Toxin Reveals the target and deals 6 / 10 / 14 Physical Damage per second (max 100 vs. Bosses), and steals 10 / 15 / 20 Attack Speed per charge.

Max Attack Speed Slow of 50 on enemies.
Max bonus Attack Speed bonus of 200 / 300 / 400 on Bushwack. Attack speed buff resets if another target is hit.

Staff of the Master: No longer loses bonus Attack Speed when switching attack targets. Also Sights the target.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25