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Hammer Throw

Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.

Staff of the Master increases range to 900 lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.

Galvanize

Passively gains 3 / 6 / 9 / 12 Armor.

Activate to grant
15% Movement Speed to you and nearby allies for 5 seconds.

Mighty Swing

Passively applies 30 / 40 / 50 / 60% Splash to your attacks.

Brute Strength

Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

INTRODUCE YOUR GUIDE . . .

STARTING

Crushing Claws

3 Strength

Mark of the Novice

3 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Marchers

Movement Modifier
45 Movement Speed

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Voltstone

Lightning Modifier
Unleash a Chain Lighting every few attacks.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Corrupted Sword

Can be consumed to permanently gain damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Magic Lifesteal, Firebrand Modifier
Slows on attack, grants Magic Lifesteal

Hypercrown

150 Attack Speed

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Portal Key

Grants the ability to teleport short distances.

Icebrand

Freeze Modifier
Grants a slowing attack.

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Master's Legacy

Boosts the abilities of an ally hero.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Ultor's Heavy Plate

Activation Modifier
Negative Attack Speed Aura. Activate to gain high Armor.

Hammer Throw

Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.

Staff of the Master increases range to 900 lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.

LVL 1

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 2

Hammer Throw

Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.

Staff of the Master increases range to 900 lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.

LVL 3

Mighty Swing

Passively applies 30 / 40 / 50 / 60% Splash to your attacks.

LVL 4

Hammer Throw

Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.

Staff of the Master increases range to 900 lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.

LVL 5

Brute Strength

Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.

LVL 6

Hammer Throw

Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.

Staff of the Master increases range to 900 lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.

LVL 7

Galvanize

Passively gains 3 / 6 / 9 / 12 Armor.

Activate to grant
15% Movement Speed to you and nearby allies for 5 seconds.

LVL 8

Mighty Swing

Passively applies 30 / 40 / 50 / 60% Splash to your attacks.

LVL 9

Galvanize

Passively gains 3 / 6 / 9 / 12 Armor.

Activate to grant
15% Movement Speed to you and nearby allies for 5 seconds.

LVL 10

Brute Strength

Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.

LVL 11

Mighty Swing

Passively applies 30 / 40 / 50 / 60% Splash to your attacks.

LVL 12

Galvanize

Passively gains 3 / 6 / 9 / 12 Armor.

Activate to grant
15% Movement Speed to you and nearby allies for 5 seconds.

LVL 13

Mighty Swing

Passively applies 30 / 40 / 50 / 60% Splash to your attacks.

LVL 14

Galvanize

Passively gains 3 / 6 / 9 / 12 Armor.

Activate to grant
15% Movement Speed to you and nearby allies for 5 seconds.

LVL 15

Brute Strength

Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25