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Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Marchers

Movement Modifier
45 Movement Speed

ESSENTIAL

Dust of Revelation

On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Homecoming Stone

Teleports you to a friendly structure.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Hellflower

Cast to Silence & increase Damage Dealt against an enemy for 5 seconds.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

OFFENSIVE
DEFENSIVE

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 1

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 2

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 3

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 4

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 5

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 6

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 7

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 8

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 9

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 10

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 11

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 12

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 13

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25