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Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Try to get kill with your w in the early game. She is very powerful with efffective usage of w. Since she is lack of mana in early game no need to open other abilities. Always keep mana for w.

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Health Potion

Use to heal target 400 Health over 10 seconds.

Homecoming Stone

Teleports you to a friendly structure.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Spellshards

Ignores 65% of enemy Magic Armor.
+15% Spell Damage vs. non-heroes

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Barbed Armor

Activate to return damage to attackers.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 1

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 2

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 3

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 4

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 5

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

LVL 6

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 7

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 8

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 9

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 10

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

LVL 11

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 12

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 13

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 14

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 15

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

LVL 16

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 17

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 18

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25