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Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

He is a support hero but i see the carry potential in him. I prefer going middle but safe lane farm is okay as well. If youre safe laning grab a HP.

STARTING

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Sacrificial Stone

Reduces respawn time.
Absorbs HP & Mana from enemy Spellcasts

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 1

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 2

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 3

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 4

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 5

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 6

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 7

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 8

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 9

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

LVL 10

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

LVL 11

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 12

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 13

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25