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Cull

Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.

Burning Shadows

Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.

Images deal
70 / 140 / 210 / 280 Magic Damage to their owners.

Shadow Walk

Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.

During this time, you leave a trail of shadows that applies a
8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.

Reflection

Activate to become Invisible for 22 / 40 / 55 seconds.

While invisible, you gain Treewalking, Unitwalking,
10% Movement Speed, and 800 / 1000 / 1200 Clearvision.

Your first attack out of Invisibility inflicts
Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

<span style="color: rgb(255,0,0);">^:GANKER, MELEE, SOLO, INITIATOR
</span><span style="color: rgb(0,255,0);">ESSENTIAL ITEMS+GEOMETER+GENJURO=ATT. & MOV. SPEED 2.222 & 522, DAMAGE 314 (327), ARMOR 21.3 (23.8), HP 1974 (2316), MP 1729 (1508)</span>

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

OFFENSIVE

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Burning Shadows

Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.

Images deal
70 / 140 / 210 / 280 Magic Damage to their owners.

LVL 1

Cull

Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.

LVL 2

Burning Shadows

Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.

Images deal
70 / 140 / 210 / 280 Magic Damage to their owners.

LVL 3

Cull

Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.

LVL 4

Burning Shadows

Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.

Images deal
70 / 140 / 210 / 280 Magic Damage to their owners.

LVL 5

Reflection

Activate to become Invisible for 22 / 40 / 55 seconds.

While invisible, you gain Treewalking, Unitwalking,
10% Movement Speed, and 800 / 1000 / 1200 Clearvision.

Your first attack out of Invisibility inflicts
Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.

LVL 6

Burning Shadows

Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.

Images deal
70 / 140 / 210 / 280 Magic Damage to their owners.

LVL 7

Cull

Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.

LVL 8

Cull

Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.

LVL 9

Shadow Walk

Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.

During this time, you leave a trail of shadows that applies a
8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.

LVL 10

Reflection

Activate to become Invisible for 22 / 40 / 55 seconds.

While invisible, you gain Treewalking, Unitwalking,
10% Movement Speed, and 800 / 1000 / 1200 Clearvision.

Your first attack out of Invisibility inflicts
Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.

LVL 11

Shadow Walk

Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.

During this time, you leave a trail of shadows that applies a
8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.

LVL 12

Shadow Walk

Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.

During this time, you leave a trail of shadows that applies a
8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.

LVL 13

Shadow Walk

Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.

During this time, you leave a trail of shadows that applies a
8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Reflection

Activate to become Invisible for 22 / 40 / 55 seconds.

While invisible, you gain Treewalking, Unitwalking,
10% Movement Speed, and 800 / 1000 / 1200 Clearvision.

Your first attack out of Invisibility inflicts
Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25