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Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Hellflower, Ring and Energizer are all must haves.
Rest is situational. You are a support so ward and de-ward above all
if you sense a fight coming put traps on field for escape routes and whatnot

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Ring of Sorcery

When activated, replenishes 135 mana to self and nearby allies.

OFFENSIVE

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Null Stone

Periodically blocks single-target abilities.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 1

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 2

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 3

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 4

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 5

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

LVL 6

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 7

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 8

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 9

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 10

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

LVL 11

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 12

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 13

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25