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Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 60 / 120 / 180 / 240 Magic Damage and a 80% Tapering Slow over 3 seconds to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4 and deals 15 / 30 / 45 / 60 Physical Damage per second to enemies which stand in it.

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,10,20,30,40} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 20% against heroes and increases Attack Speed by {0,100,175,250,325}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

Master's Call

Activate to grant yourself a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

While the shield is active, you gain
50 / 100 / 150 Attack Speed on Cheetah and an extra 20 / 40 / 60 Attack Damage on Bulldozer.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Master of Arms is a carry with incredibly high attack speed. Try to play defensively early on until you get your core items, then proceed to push with your team.

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Doom Bringer

250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,10,20,30,40} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 20% against heroes and increases Attack Speed by {0,100,175,250,325}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 1

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 60 / 120 / 180 / 240 Magic Damage and a 80% Tapering Slow over 3 seconds to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 2

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,10,20,30,40} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 20% against heroes and increases Attack Speed by {0,100,175,250,325}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 3

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4 and deals 15 / 30 / 45 / 60 Physical Damage per second to enemies which stand in it.

LVL 4

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,10,20,30,40} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 20% against heroes and increases Attack Speed by {0,100,175,250,325}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 5

Master's Call

Activate to grant yourself a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

While the shield is active, you gain
50 / 100 / 150 Attack Speed on Cheetah and an extra 20 / 40 / 60 Attack Damage on Bulldozer.

LVL 6

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,10,20,30,40} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 20% against heroes and increases Attack Speed by {0,100,175,250,325}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 7

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4 and deals 15 / 30 / 45 / 60 Physical Damage per second to enemies which stand in it.

LVL 8

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4 and deals 15 / 30 / 45 / 60 Physical Damage per second to enemies which stand in it.

LVL 9

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4 and deals 15 / 30 / 45 / 60 Physical Damage per second to enemies which stand in it.

LVL 10

Master's Call

Activate to grant yourself a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

While the shield is active, you gain
50 / 100 / 150 Attack Speed on Cheetah and an extra 20 / 40 / 60 Attack Damage on Bulldozer.

LVL 11

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 60 / 120 / 180 / 240 Magic Damage and a 80% Tapering Slow over 3 seconds to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 12

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 60 / 120 / 180 / 240 Magic Damage and a 80% Tapering Slow over 3 seconds to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 13

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 60 / 120 / 180 / 240 Magic Damage and a 80% Tapering Slow over 3 seconds to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Master's Call

Activate to grant yourself a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

While the shield is active, you gain
50 / 100 / 150 Attack Speed on Cheetah and an extra 20 / 40 / 60 Attack Damage on Bulldozer.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25