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Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Whispering Helm will allow you to have a very early army and fend off jungle invaders.
Offensive are your next item, lastly is Defensive
Get one Werewolf (they are weak) 30% base damage aura.

STARTING

Guardian Ring

2 Armor

Minor Totem

1 Strength
1 Agility
1 Intelligence

Scarab

50% Mana Regeneration

ESSENTIAL

Marchers

Movement Modifier
45 Movement Speed

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

OFFENSIVE

Abyssal Skull

Grants allied melee units a lifesteal aura.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Plated Greaves

Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Sol's Bulwark

Grants 3 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 1

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 2

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 3

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 4

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 5

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 6

Command

Target a neutral unit to take control of it permanently. You can control 1 / 1 / 2 / 3 units in this way simultaneously. The creatures you control receive 40 / 120 / 160 / 200 Max Health and 10 / 20 / 30 / 40 Movement Speed.

Staff of the Master allows you to control ancients.

LVL 7

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 8

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 9

Nature's Wrath

Target an enemy unit to apply a tapering 15 / 20 / 25 / 30% Movement Speed Slow and 15 / 20 / 25 / 30% Damage Amplification to them for 8 seconds.

LVL 10

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 11

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 12

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 13

Ophelia's Judgment

Target a unit to Judge them. If the target is an ally, teleports them back to your team's base after 5.5 / 5 / 4.5 / 4 seconds, instantly teleports units you control. If the target is an enemy, deals 80 / 160 / 240 / 320 Magic Damage.

Cannot be used on lane creeps.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Ophelia's Touch

Activate to apply a 200 / 300 / 400 Health Heal to all allied heroes and 600 / 900 / 1200 to minions you control.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25