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Sandstorm

On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.

Mirage Strike

-Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
-True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
Mirage Strike deals
60 / 80 / 100 / 120 bonus Physical Damage and grants you Stealth for 3 seconds.

Wanderer

Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.

If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.

Edge Counter

On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 500 / 750 Magic Damage.

Dispels Stuns and debuffs when the shockwave is released.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

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STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Dust of Revelation

On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Spiked Bola

Cast to Disarm an enemy.

DEFENSIVE

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Wanderer

Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.

If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.

LVL 1

Mirage Strike

-Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
-True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
Mirage Strike deals
60 / 80 / 100 / 120 bonus Physical Damage and grants you Stealth for 3 seconds.

LVL 2

Wanderer

Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.

If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.

LVL 3

Mirage Strike

-Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
-True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
Mirage Strike deals
60 / 80 / 100 / 120 bonus Physical Damage and grants you Stealth for 3 seconds.

LVL 4

Mirage Strike

-Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
-True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
Mirage Strike deals
60 / 80 / 100 / 120 bonus Physical Damage and grants you Stealth for 3 seconds.

LVL 5

Edge Counter

On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 500 / 750 Magic Damage.

Dispels Stuns and debuffs when the shockwave is released.

LVL 6

Sandstorm

On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.

LVL 7

Wanderer

Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.

If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.

LVL 8

Mirage Strike

-Grants True Strike and Mirage Strike. Target an enemy to have you or an illusion charge at it.
-True Strike deals 80 / 120 / 160 / 200 bonus Physical Damage on impact and grants 20 / 40 / 60 / 80 Attack Speed for 3 seconds.
Mirage Strike deals
60 / 80 / 100 / 120 bonus Physical Damage and grants you Stealth for 3 seconds.

LVL 9

Wanderer

Passively grants additional bonus damage in the form of a critical strike on attack based on movement. Up to 1.3 / 1.6 / 1.9 / 2.2x critical strike damage when 1000 distance is traveled.

If you have less than 20 charges, attacks will add 25 charges. When attacking creeps, only half of charges are discharged.

LVL 10

Edge Counter

On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 500 / 750 Magic Damage.

Dispels Stuns and debuffs when the shockwave is released.

LVL 11

Sandstorm

On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.

LVL 12

Sandstorm

On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.

LVL 13

Sandstorm

On activation, envelops the Nomad in a sandstorm for 4 seconds. Allies within gain 8 / 12 / 16 / 20% Movement Speed and invisibility with a 0.5 second fade time. Enemies within lose -15 / -20 / -25 / -30% Movement Speed.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Edge Counter

On activation, enters a 1 second state of ascension. If struck by an attack or spell during this state, the Nomad counterattacks with a massive shockwave, inflicting 2 seconds Stun and 250 / 500 / 750 Magic Damage.

Dispels Stuns and debuffs when the shockwave is released.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25