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Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

<span style="color: rgb(255,0,0);">^:RANGED, CARRY
</span><span style="color: rgb(0,255,0);">ESSENTIAL ITEMS=ATT. & MOV. SPEED 2.222 & 504, DAMAGE 312 (270 MAUSER), ARMOR 25.6, HP 2440, MP 1697 (WIT STEAMBOOTS MAUSER HAS MORE DAMAGE AND ATT. SPEED OR MORE HP)</span>

STARTING

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 115 Health over 16 seconds.
3 charges.

Soulscream Ring

3 Strength
6 Agility
3 Intelligence

ESSENTIAL

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Dawnbringer

Freeze, Firebrand Modifier
Slows on attack, increases Spell Damage against creeps.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 1

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 2

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 3

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 4

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 5

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

LVL 6

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 7

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 8

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 9

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 10

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

LVL 11

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 12

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 13

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25