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Stalk

Activate to gain Stalk for 3.5 seconds.

Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

Gash

Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

Berserk

Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Iron Shield

Grants a 70% chance to block a small amount of hero damage.

Sustainer

5 Health/s
125% Mana Regeneration

Sacrificial Stone

Reduces respawn time.
Boosts Healing, Heals on Death

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Toxin Claws

Freeze Modifier
Adds Poison (HP removal over time) to your attacks.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Null Stone

Periodically blocks single-target abilities.

Spiked Bola

Cast to Disarm an enemy.

Stalk

Activate to gain Stalk for 3.5 seconds.

Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 1

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 2

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 3

Stalk

Activate to gain Stalk for 3.5 seconds.

Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 4

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 5

Stalk

Activate to gain Stalk for 3.5 seconds.

Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 6

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 165 / 230 / 295 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 7

Stalk

Activate to gain Stalk for 3.5 seconds.

Stalk grants you Stealth with a 0.5 second fade time and +50 / 75 / 100 / 125% Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 8

Gash

Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 9

Berserk

Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.

LVL 10

Berserk

Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.

LVL 11

Gash

Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 12

Gash

Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 13

Gash

Passively grants 5 / 6 / 7 / 8% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Berserk

Activate to gain 80 / 120 / 160 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25