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Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Rally is an initiator with tons of physical damage if is well positioned, synergize between PK + Compel + Seismic Smash + Restoration Stone and heroes like Behemoth or Tempest may be devastating

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Dust of Revelation

On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Homecoming Stone

Teleports you to a friendly structure.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Portal Key

Grants the ability to teleport short distances.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return damage to attackers.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Master's Legacy

Boosts the abilities of an ally hero.

Null Stone

Periodically blocks single-target abilities.

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 1

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 2

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 3

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 4

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 5

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 6

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 7

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 8

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 9

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 10

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 11

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 12

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 13

Battle Experience

Passively adds 30 Attack Damage and causes Rally to ignore 20 / 40 / 60 / 80% of his enemies' Armor on attacks and abilities.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25