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Path of Destruction

Costs 20% Max Health to cast.

Target a position to create a path of flames to walk through anything, ending in a meteor.

The meteor inflicts a
1 second Stun and 90 / 140 / 190 / 240 Magic Damage on enemies, healing Amun-Ra for 10% Max Health per enemy hero.

If Amun-Ra is struck by the meteor, he gains
20 / 40 / 60 / 80 Movement Speed for 6 seconds and 5% Max Health is restored. Non-heroes take 25% less damage from this ability.

Ignite

Costs 15% Max Health on impact.

Amun-Ra lights himself on fire, exploding after 1.5 seconds.

Nearby enemies receive
60 / 100 / 140 / 180 + 6% of Amun-Ra's Max Health as damage and -12 / 18 / 24 / 30% tapering Movement Speed for 3 seconds. Non-heroes take 25% less damage from this ability.

Ashes to Ashes

Passively grants +1 / 2 / 3 / 4 Health Regeneration.

Whenever you take damage, you deal up to
20 / 30 / 40 / 50 Magic Damage per second to nearby enemy units, based on the amount of damage taken. Gradually removed after not taking damage for 4 seconds.

Pyroclasmic Rebirth

On death, Amun-Ra will spend up to 50% of his Max Mana to revive himself, triggering Ignite and restoring up to 60% of Max Health based on the percentage of Mana spent. You deal 10 / 20 / 30% extra damage for 10 seconds after reviving.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Path or Passive first is up to your lane hero's.

DO NOT get HP items as skills take percentage of total health pool. HP BOOST ITEMS = BAD ON RA - example: legion helm

Buy Striders ASAP

STARTING

Homecoming Stone

Teleports you to a friendly structure.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Trinket of Restoration

2 Health Regeneration

ESSENTIAL

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Dust of Revelation

On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Lifetube

4.5 Health/s

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

Trinket of Restoration

2 Health Regeneration

OFFENSIVE

Broadsword

18 Damage

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Ringmail

5 Armor

Steamstaff

10 Damage
10 Attack Speed

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Ashes to Ashes

Passively grants +1 / 2 / 3 / 4 Health Regeneration.

Whenever you take damage, you deal up to
20 / 30 / 40 / 50 Magic Damage per second to nearby enemy units, based on the amount of damage taken. Gradually removed after not taking damage for 4 seconds.

LVL 1

Path of Destruction

Costs 20% Max Health to cast.

Target a position to create a path of flames to walk through anything, ending in a meteor.

The meteor inflicts a
1 second Stun and 90 / 140 / 190 / 240 Magic Damage on enemies, healing Amun-Ra for 10% Max Health per enemy hero.

If Amun-Ra is struck by the meteor, he gains
20 / 40 / 60 / 80 Movement Speed for 6 seconds and 5% Max Health is restored. Non-heroes take 25% less damage from this ability.

LVL 2

Path of Destruction

Costs 20% Max Health to cast.

Target a position to create a path of flames to walk through anything, ending in a meteor.

The meteor inflicts a
1 second Stun and 90 / 140 / 190 / 240 Magic Damage on enemies, healing Amun-Ra for 10% Max Health per enemy hero.

If Amun-Ra is struck by the meteor, he gains
20 / 40 / 60 / 80 Movement Speed for 6 seconds and 5% Max Health is restored. Non-heroes take 25% less damage from this ability.

LVL 3

Ignite

Costs 15% Max Health on impact.

Amun-Ra lights himself on fire, exploding after 1.5 seconds.

Nearby enemies receive
60 / 100 / 140 / 180 + 6% of Amun-Ra's Max Health as damage and -12 / 18 / 24 / 30% tapering Movement Speed for 3 seconds. Non-heroes take 25% less damage from this ability.

LVL 4

Ashes to Ashes

Passively grants +1 / 2 / 3 / 4 Health Regeneration.

Whenever you take damage, you deal up to
20 / 30 / 40 / 50 Magic Damage per second to nearby enemy units, based on the amount of damage taken. Gradually removed after not taking damage for 4 seconds.

LVL 5

Pyroclasmic Rebirth

On death, Amun-Ra will spend up to 50% of his Max Mana to revive himself, triggering Ignite and restoring up to 60% of Max Health based on the percentage of Mana spent. You deal 10 / 20 / 30% extra damage for 10 seconds after reviving.

LVL 6

Ashes to Ashes

Passively grants +1 / 2 / 3 / 4 Health Regeneration.

Whenever you take damage, you deal up to
20 / 30 / 40 / 50 Magic Damage per second to nearby enemy units, based on the amount of damage taken. Gradually removed after not taking damage for 4 seconds.

LVL 7

Path of Destruction

Costs 20% Max Health to cast.

Target a position to create a path of flames to walk through anything, ending in a meteor.

The meteor inflicts a
1 second Stun and 90 / 140 / 190 / 240 Magic Damage on enemies, healing Amun-Ra for 10% Max Health per enemy hero.

If Amun-Ra is struck by the meteor, he gains
20 / 40 / 60 / 80 Movement Speed for 6 seconds and 5% Max Health is restored. Non-heroes take 25% less damage from this ability.

LVL 8

Path of Destruction

Costs 20% Max Health to cast.

Target a position to create a path of flames to walk through anything, ending in a meteor.

The meteor inflicts a
1 second Stun and 90 / 140 / 190 / 240 Magic Damage on enemies, healing Amun-Ra for 10% Max Health per enemy hero.

If Amun-Ra is struck by the meteor, he gains
20 / 40 / 60 / 80 Movement Speed for 6 seconds and 5% Max Health is restored. Non-heroes take 25% less damage from this ability.

LVL 9

Ashes to Ashes

Passively grants +1 / 2 / 3 / 4 Health Regeneration.

Whenever you take damage, you deal up to
20 / 30 / 40 / 50 Magic Damage per second to nearby enemy units, based on the amount of damage taken. Gradually removed after not taking damage for 4 seconds.

LVL 10

Pyroclasmic Rebirth

On death, Amun-Ra will spend up to 50% of his Max Mana to revive himself, triggering Ignite and restoring up to 60% of Max Health based on the percentage of Mana spent. You deal 10 / 20 / 30% extra damage for 10 seconds after reviving.

LVL 11

Ignite

Costs 15% Max Health on impact.

Amun-Ra lights himself on fire, exploding after 1.5 seconds.

Nearby enemies receive
60 / 100 / 140 / 180 + 6% of Amun-Ra's Max Health as damage and -12 / 18 / 24 / 30% tapering Movement Speed for 3 seconds. Non-heroes take 25% less damage from this ability.

LVL 12

Ignite

Costs 15% Max Health on impact.

Amun-Ra lights himself on fire, exploding after 1.5 seconds.

Nearby enemies receive
60 / 100 / 140 / 180 + 6% of Amun-Ra's Max Health as damage and -12 / 18 / 24 / 30% tapering Movement Speed for 3 seconds. Non-heroes take 25% less damage from this ability.

LVL 13

Ignite

Costs 15% Max Health on impact.

Amun-Ra lights himself on fire, exploding after 1.5 seconds.

Nearby enemies receive
60 / 100 / 140 / 180 + 6% of Amun-Ra's Max Health as damage and -12 / 18 / 24 / 30% tapering Movement Speed for 3 seconds. Non-heroes take 25% less damage from this ability.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Pyroclasmic Rebirth

On death, Amun-Ra will spend up to 50% of his Max Mana to revive himself, triggering Ignite and restoring up to 60% of Max Health based on the percentage of Mana spent. You deal 10 / 20 / 30% extra damage for 10 seconds after reviving.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25