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Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Ring of the Teacher

Grants a minor Armor and mana regeneration aura.

Sacrificial Stone

Reduces respawn time.
Boosts Healing, Heals on Death

Soultrap

Charge with hero deaths. Use charges to heal or damage.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Sand Scepter

Immobilizes enemies & dispels

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

DEFENSIVE

Armor of the Mad Mage

-Magic Armor Aura
Active: gain temporary Armor

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 1

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 2

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 3

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 4

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 5

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

LVL 6

Demonic Wave

Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.

LVL 7

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 8

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 9

Demon Strike

Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.

Charges refresh every
15 seconds. Max of 1 / 1 / 2 / 2 charges.

LVL 10

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

LVL 11

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 12

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 13

Evil Presence

Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.

The demon passively heals Hellbringer for
3 / 6 / 9 / 12% of all damage dealt while it is alive.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Summon Malphas

Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.

Malphas has Immolate, Burning Sword and Destruction.

Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25