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Path of Destruction

Costs 20% Max Health to cast.

Target a position to create a path of flames to walk through anything, ending in a meteor.

The meteor inflicts a
1 second Stun and 90 / 140 / 190 / 240 Magic Damage on enemies, healing Amun-Ra for 10% Max Health per enemy hero.

If Amun-Ra is struck by the meteor, he gains
20 / 40 / 60 / 80 Movement Speed for 6 seconds and 5% Max Health is restored. Non-heroes take 25% less damage from this ability.

Ignite

Costs 15% Max Health on impact.

Amun-Ra lights himself on fire, exploding after 1.5 seconds.

Nearby enemies receive
60 / 100 / 140 / 180 + 6% of Amun-Ra's Max Health as damage and -12 / 18 / 24 / 30% tapering Movement Speed for 3 seconds. Non-heroes take 25% less damage from this ability.

Ashes to Ashes

Passively grants +1 / 2 / 3 / 4 Health Regeneration.

Whenever you take damage, you deal up to
20 / 30 / 40 / 50 Magic Damage per second to nearby enemy units, based on the amount of damage taken. Gradually removed after not taking damage for 4 seconds.

Pyroclasmic Rebirth

On death, Amun-Ra will spend up to 50% of his Max Mana to revive himself, triggering Ignite and restoring up to 60% of Max Health based on the percentage of Mana spent. You deal 10 / 20 / 30% extra damage for 10 seconds after reviving.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Carry/Tank Ra with thorough offensive and defensive item pool.
Strong defensive skill progression in the early game along with defensive essentials.
Adjust to enemy line-up.

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Barbed Armor

Activate to return damage to attackers.

Lifetube

4.5 Health/s

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Trinket of Restoration

2 Health Regeneration

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Portal Key

Grants the ability to teleport short distances.

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Lex Talionis

Lowers both yours and target's Armor.

Null Stone

Periodically blocks single-target abilities.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Ashes to Ashes

Passively grants +1 / 2 / 3 / 4 Health Regeneration.

Whenever you take damage, you deal up to
20 / 30 / 40 / 50 Magic Damage per second to nearby enemy units, based on the amount of damage taken. Gradually removed after not taking damage for 4 seconds.

LVL 1

Path of Destruction

Costs 20% Max Health to cast.

Target a position to create a path of flames to walk through anything, ending in a meteor.

The meteor inflicts a
1 second Stun and 90 / 140 / 190 / 240 Magic Damage on enemies, healing Amun-Ra for 10% Max Health per enemy hero.

If Amun-Ra is struck by the meteor, he gains
20 / 40 / 60 / 80 Movement Speed for 6 seconds and 5% Max Health is restored. Non-heroes take 25% less damage from this ability.

LVL 2

Ignite

Costs 15% Max Health on impact.

Amun-Ra lights himself on fire, exploding after 1.5 seconds.

Nearby enemies receive
60 / 100 / 140 / 180 + 6% of Amun-Ra's Max Health as damage and -12 / 18 / 24 / 30% tapering Movement Speed for 3 seconds. Non-heroes take 25% less damage from this ability.

LVL 3

Ashes to Ashes

Passively grants +1 / 2 / 3 / 4 Health Regeneration.

Whenever you take damage, you deal up to
20 / 30 / 40 / 50 Magic Damage per second to nearby enemy units, based on the amount of damage taken. Gradually removed after not taking damage for 4 seconds.

LVL 4

Ashes to Ashes

Passively grants +1 / 2 / 3 / 4 Health Regeneration.

Whenever you take damage, you deal up to
20 / 30 / 40 / 50 Magic Damage per second to nearby enemy units, based on the amount of damage taken. Gradually removed after not taking damage for 4 seconds.

LVL 5

Pyroclasmic Rebirth

On death, Amun-Ra will spend up to 50% of his Max Mana to revive himself, triggering Ignite and restoring up to 60% of Max Health based on the percentage of Mana spent. You deal 10 / 20 / 30% extra damage for 10 seconds after reviving.

LVL 6

Ashes to Ashes

Passively grants +1 / 2 / 3 / 4 Health Regeneration.

Whenever you take damage, you deal up to
20 / 30 / 40 / 50 Magic Damage per second to nearby enemy units, based on the amount of damage taken. Gradually removed after not taking damage for 4 seconds.

LVL 7

Path of Destruction

Costs 20% Max Health to cast.

Target a position to create a path of flames to walk through anything, ending in a meteor.

The meteor inflicts a
1 second Stun and 90 / 140 / 190 / 240 Magic Damage on enemies, healing Amun-Ra for 10% Max Health per enemy hero.

If Amun-Ra is struck by the meteor, he gains
20 / 40 / 60 / 80 Movement Speed for 6 seconds and 5% Max Health is restored. Non-heroes take 25% less damage from this ability.

LVL 8

Ignite

Costs 15% Max Health on impact.

Amun-Ra lights himself on fire, exploding after 1.5 seconds.

Nearby enemies receive
60 / 100 / 140 / 180 + 6% of Amun-Ra's Max Health as damage and -12 / 18 / 24 / 30% tapering Movement Speed for 3 seconds. Non-heroes take 25% less damage from this ability.

LVL 9

Path of Destruction

Costs 20% Max Health to cast.

Target a position to create a path of flames to walk through anything, ending in a meteor.

The meteor inflicts a
1 second Stun and 90 / 140 / 190 / 240 Magic Damage on enemies, healing Amun-Ra for 10% Max Health per enemy hero.

If Amun-Ra is struck by the meteor, he gains
20 / 40 / 60 / 80 Movement Speed for 6 seconds and 5% Max Health is restored. Non-heroes take 25% less damage from this ability.

LVL 10

Pyroclasmic Rebirth

On death, Amun-Ra will spend up to 50% of his Max Mana to revive himself, triggering Ignite and restoring up to 60% of Max Health based on the percentage of Mana spent. You deal 10 / 20 / 30% extra damage for 10 seconds after reviving.

LVL 11

Ignite

Costs 15% Max Health on impact.

Amun-Ra lights himself on fire, exploding after 1.5 seconds.

Nearby enemies receive
60 / 100 / 140 / 180 + 6% of Amun-Ra's Max Health as damage and -12 / 18 / 24 / 30% tapering Movement Speed for 3 seconds. Non-heroes take 25% less damage from this ability.

LVL 12

Path of Destruction

Costs 20% Max Health to cast.

Target a position to create a path of flames to walk through anything, ending in a meteor.

The meteor inflicts a
1 second Stun and 90 / 140 / 190 / 240 Magic Damage on enemies, healing Amun-Ra for 10% Max Health per enemy hero.

If Amun-Ra is struck by the meteor, he gains
20 / 40 / 60 / 80 Movement Speed for 6 seconds and 5% Max Health is restored. Non-heroes take 25% less damage from this ability.

LVL 13

Ignite

Costs 15% Max Health on impact.

Amun-Ra lights himself on fire, exploding after 1.5 seconds.

Nearby enemies receive
60 / 100 / 140 / 180 + 6% of Amun-Ra's Max Health as damage and -12 / 18 / 24 / 30% tapering Movement Speed for 3 seconds. Non-heroes take 25% less damage from this ability.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Pyroclasmic Rebirth

On death, Amun-Ra will spend up to 50% of his Max Mana to revive himself, triggering Ignite and restoring up to 60% of Max Health based on the percentage of Mana spent. You deal 10 / 20 / 30% extra damage for 10 seconds after reviving.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25