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Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

If it's a normal game, get starting items in order, if it's Mid Wars or Blitz Mode, get Power Supply. If you're going middle, get a bottle.

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Merrick's Bounty

Generates extra gold when not killing creeps

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Soultrap

Charge with hero deaths. Use charges to heal or damage.

Fortified Bracer

6 Strength
3 Agility
3 Intelligence

OFFENSIVE

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Jade Spire

Increases all healing done.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Portal Key

Grants the ability to teleport short distances.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Barbed Armor

Activate to return damage to attackers.

Icon of the Goddess

Grants bonus HP regen & mana regen per enemy hero death near you.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 1

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 2

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 3

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 4

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 5

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

LVL 6

Morph

Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.

LVL 7

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 8

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 9

Tongue Tied

Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.

LVL 10

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

LVL 11

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 12

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 13

Electric Jolt

Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Voodoo Wards

Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 70 / 100 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.

Staff of the Master increases the number of Voodoo Wards this ability places.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25