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Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Use Mauser the first 12 mins (give or take) for lane control after that you just use Mauser for tower deny and such or just for extra range when chasing your enemies down.

STARTING

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Scarab

50% Mana Regeneration

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Ring of the Teacher

Grants a minor Armor and mana regeneration aura.

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Hellflower

Cast to Silence & increase Damage Dealt against an enemy for 5 seconds.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 1

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 2

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 3

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 4

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 5

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

LVL 6

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 7

Ballistic

Activate to fire an attack toward the cursor which pierces through enemies, applying an Autoattack which deals 100% damage to the first target hit {10,20,30,40,50}% damage to subsequent targets.

Ballistic is a replacement for Nitro's Auto Attack. Ballistic's cooldown is tied to Nitro's attack cooldown.

Right-click to switch the ability into auto-cast.

LVL 8

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 9

Divide & Conquer

Passively gain {0,15,30,45,60} Movement and Attack Speed for 3 seconds whenever Ballistic hits an enemy hero and passively grants Mauser {0,10,20,30,40} bonus Movement Speed.

Activate to cause Nitro to detach from Mauser, sending him to target location. While detached, Nitro is immobilized and Ballistic range is increased by 500.

If Mauser is killed, Nitro will also perish.

LVL 10

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

LVL 11

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 12

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 13

Runaround

Activate to cause Nitro and Mauser to gain 40 / 60 / 80 / 100% Evasion for 4 seconds.

While Runaround is active, Nitro and Mauser receive an aura that applies a
30% Movement Speed slow to nearby enemy units.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

HEAT Round

Passively causes Ballistic to apply HEAT Round stacks to enemy heroes hit for 5 seconds.

Upon reaching 3 stacks, the stacks detonate dealing
Physical Damage equal to 80 / 160 / 240 + 30 / 60 / 90% of Nitro's Attack Damage.

Staff of the Master causes 4 projectiles to shoot out from the target upon detonation, dealing 100 / 150 / 200 Physical Damage and detonates any HEAT Round stacks on the first enemy hero hit.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25