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Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 100 / 150 / 200 / 250 Magic Damage. Gives Clearvision around the Contraption.

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 45 / 60 / 75 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, draining mana as he travels. Invulnerable while traveling in this form.

Passively grants
15 / 30 / 45 Intelligence.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 115 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Grave Locket

Reduces death time after obtaining a kill or assist.

Power Supply

Allows the wielder to absorb a larger amount of Health and Mana from enemy spellcasts.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower

Cast to Silence & Perplex an enemy for 5 seconds.

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

DEFENSIVE

Icon of the Goddess

Grants bonus HP regen & mana regen per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 100 / 150 / 200 / 250 Magic Damage. Gives Clearvision around the Contraption.

LVL 1

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 45 / 60 / 75 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 2

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 45 / 60 / 75 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 3

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 4

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 45 / 60 / 75 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 5

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, draining mana as he travels. Invulnerable while traveling in this form.

Passively grants
15 / 30 / 45 Intelligence.

LVL 6

Electric Frenzy

Passively charges Doctor Repulsor with energy after he casts a spell. When charged, his next attack will deal an additional 30 / 45 / 60 / 75 Magic Damage in a 300 radius and apply -80% Movement Speed and -50 Attack Speed for 0.6 seconds.

LVL 7

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 100 / 150 / 200 / 250 Magic Damage. Gives Clearvision around the Contraption.

LVL 8

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 100 / 150 / 200 / 250 Magic Damage. Gives Clearvision around the Contraption.

LVL 9

Magnetic Contraption

Activate to create a Contraption at Doctor Repulsor's location. The Contraption explodes when an enemy gets close to it, dealing 100 / 150 / 200 / 250 Magic Damage. Gives Clearvision around the Contraption.

LVL 10

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, draining mana as he travels. Invulnerable while traveling in this form.

Passively grants
15 / 30 / 45 Intelligence.

LVL 11

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 12

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 13

Opposite Charges

Target an enemy unit to apply a 1 / 1.5 / 2 / 2.5 second Stun and pull them towards you. Applies -50% Movement Speed to Doctor Repulsor for 3 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Ludicrous Speed

Target a location to travel at 1500 / 2500 / 3500 Movement Speed towards it, draining mana as he travels. Invulnerable while traveling in this form.

Passively grants
15 / 30 / 45 Intelligence.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25