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Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Grave Locket

Collects gold and experience from an ally's kills.

Lightbrand

Searing Modifier
Applies stacking Magic DoT on attacks

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Sustainer

5 Health/s
125% Mana Regeneration

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Grimoire of Power

Searing Modifier
Cooldown Reduction
Magic Lifesteal

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Null Stone

Periodically blocks single-target abilities.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Sacrificial Stone

Reduces respawn time.
Absorbs HP & Mana from enemy Spellcasts

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return damage to attackers.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Null Stone

Periodically blocks single-target abilities.

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 1

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 2

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 3

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 4

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 5

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 6

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 7

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 8

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 9

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 10

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 11

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 12

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 13

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25