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Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Trinket of Restoration

2 Health Regeneration

ESSENTIAL

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Grave Locket

Collects gold and experience from an ally's kills.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Soultrap

Charge with hero deaths. Use charges to heal or damage.

OFFENSIVE

Grimoire of Power

Searing Modifier
Cooldown Reduction
Magic Lifesteal

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Jade Spire

Bonus Cast Range

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Null Stone

Periodically blocks single-target abilities.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spellshards

Ignores 65% of enemy Magic Armor.
+15% Spell Damage vs. non-heroes

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 1

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 2

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 3

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 4

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 5

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 6

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 300 Magic Damage in a cone.

LVL 7

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 8

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 9

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 10

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 11

Power in Death

Passively grants 3 / 6 / 9 / 12% Movement Speed.

Passively decreases the cooldown and Mana cost of Wave of Death, decreases the cooldown of Grave Silence, and adds extra spirits to Unholy Expulsion.

LVL 12

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 13

Grave Silence

Target a location to apply a 3 / 4 / 5 / 6 second Silence to enemies in the area.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unholy Expulsion

Activate to spawn 6 / 11 / 16 invulnerable spirits, plus bonus spirits from Power in Death, for 30 seconds that will attack any target you attack. Max of 10 / 15 / 20 spirits.

The spirits will heal the Defiler when they expire. Each spirit has 46 Attack Damage. When Defiler takes 140 Post-Mitigation Damage, she loses a spirit and heals for 30% of that value over 6 seconds.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25