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Desert's Curse

Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.

Enemies that are hit or walk through the Sand receive a
12 / 16 / 20 / 24% Movement Speed Slow.

While on Sand or for 3 seconds after leaving Sand, you may
walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.

Sand Stalkers

Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.

Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds
.

Sand Stalkers are illusions which deal
25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.

Enkindle

Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.

Mirage

Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.

You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.

Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

You know what to do

STARTING

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Merrick's Bounty

Generates extra gold when not killing creeps

Minor Totem

1 Strength
1 Agility
1 Intelligence

ESSENTIAL

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return damage to attackers.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Null Stone

Periodically blocks single-target abilities.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Desert's Curse

Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.

Enemies that are hit or walk through the Sand receive a
12 / 16 / 20 / 24% Movement Speed Slow.

While on Sand or for 3 seconds after leaving Sand, you may
walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.

LVL 1

Enkindle

Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.

LVL 2

Desert's Curse

Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.

Enemies that are hit or walk through the Sand receive a
12 / 16 / 20 / 24% Movement Speed Slow.

While on Sand or for 3 seconds after leaving Sand, you may
walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.

LVL 3

Enkindle

Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.

LVL 4

Desert's Curse

Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.

Enemies that are hit or walk through the Sand receive a
12 / 16 / 20 / 24% Movement Speed Slow.

While on Sand or for 3 seconds after leaving Sand, you may
walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.

LVL 5

Mirage

Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.

You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.

Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.

LVL 6

Desert's Curse

Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.

Enemies that are hit or walk through the Sand receive a
12 / 16 / 20 / 24% Movement Speed Slow.

While on Sand or for 3 seconds after leaving Sand, you may
walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.

LVL 7

Enkindle

Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.

LVL 8

Enkindle

Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.

LVL 9

Sand Stalkers

Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.

Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds
.

Sand Stalkers are illusions which deal
25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.

LVL 10

Mirage

Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.

You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.

Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.

LVL 11

Sand Stalkers

Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.

Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds
.

Sand Stalkers are illusions which deal
25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.

LVL 12

Sand Stalkers

Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.

Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds
.

Sand Stalkers are illusions which deal
25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.

LVL 13

Sand Stalkers

Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.

Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds
.

Sand Stalkers are illusions which deal
25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Mirage

Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.

You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.

Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25