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Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Put pods on the other account you dual boxed with
Go mid
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PROFIT!

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Flying Courier

Summons a Flying Courier to bring your items to you and your team.

Health Potion

Use to heal target 400 Health over 10 seconds.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

ESSENTIAL
OFFENSIVE
DEFENSIVE

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 1

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 2

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 3

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 4

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 5

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 6

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 7

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 8

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

LVL 9

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 10

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

LVL 11

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 12

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 13

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25