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HERO: Riptide
TITLE: Anaklusmos Riptide
Written By: SeaM0nkey
Date Last Modified: 09/17/18






Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Riptide it's a ganker/semi-carry that is best played solo mid.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff

Spiked Bola
Cast to Disarm an enemy.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone
Periodically blocks single-target abilities.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Ultor's Heavy Helm
Use to grant allies and structures damage block.
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 1
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 2
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 3
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 4
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 5
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
LVL 6
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 7
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 8
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 9
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 10
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
LVL 11
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 12
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 13
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25