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Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

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STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Barbed Armor

Activate to return damage to attackers.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Null Stone

Periodically blocks single-target abilities.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 1

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 2

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 3

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 4

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 5

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

LVL 6

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 7

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 8

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 9

Chomp!

When off cooldown, your attack Chomps the target, dealing 5 / 6 / 7 / 8% of Bramble's Max Health as bonus Magic Damage and putting the skill on cooldown.

Staff of the Master gives you 10% Max HP and 1% more for every kill or assist.

LVL 10

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

LVL 11

Fungal Spit

Target a location to launch a pod in a line, hitting all enemies and allies.

Deals 70 / 125 / 180 / 235 Magic Damage to enemies while healing allies for 60 / 90 / 120 / 150 Health.

LVL 12

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 13

Enhanced Shrubbery

Activate to spawn a trail behind you for 6 seconds, granting yourself and allies 30 / 60 / 90 / 120 Movement Speed and Unitwalking while they are on the trail.

Each part of the trail remains on the ground for 6 seconds after spawning.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Entangling Vine Wall

Click and drag the cursor in a direction to summon a Vine Wall there. Vine Wall spawns 16 plants that have 300 attack range and deal 15 / 30 / 45 Damage per attack as well as Restrain and Slow for 40 / 50 / 60% for 1.5 Seconds.

Vine Wall lasts for 6 / 8 / 10 Seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25