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Stalk

Activate to gain Stalk for 4 seconds.

Stalk grants you Stealth with a 0.5 second fade time and Haste Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 160 / 220 / 280 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

Gash

Passively grants 6 / 7 / 8 / 9% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

Berserk

Activate to gain 40 / 80 / 120 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get. Grants additional Attack Speed.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Madman is a really good hero to dominate a lane, he is able to play Offlane (Suicide), Mid or Carry. His spells allow him to have a heavy early and lategame presence.

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Iron Shield

Grants a 100% chance to block a small amount of hero damage.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Hellflower

Cast to Silence & increase Damage Dealt against an enemy for 5 seconds.

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Null Stone

Periodically blocks single-target abilities.

Stalk

Activate to gain Stalk for 4 seconds.

Stalk grants you Stealth with a 0.5 second fade time and Haste Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 1

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 160 / 220 / 280 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 2

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 160 / 220 / 280 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 3

Stalk

Activate to gain Stalk for 4 seconds.

Stalk grants you Stealth with a 0.5 second fade time and Haste Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 4

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 160 / 220 / 280 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 5

Stalk

Activate to gain Stalk for 4 seconds.

Stalk grants you Stealth with a 0.5 second fade time and Haste Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 6

Barrel Roll

Target a location to quickly move there and back to your original position.

Enemies passed through are dealt 100 / 160 / 220 / 280 Magic Damage and -30 / -37 / -44 / -50% Movement Speed for 3.5 seconds.

LVL 7

Stalk

Activate to gain Stalk for 4 seconds.

Stalk grants you Stealth with a 0.5 second fade time and Haste Movement Speed. While Stalk is active, you deal 90 / 100 / 110 / 120 Magic Damage to any enemy you pass through.

LVL 8

Berserk

Activate to gain 40 / 80 / 120 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get. Grants additional Attack Speed.

LVL 9

Gash

Passively grants 6 / 7 / 8 / 9% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 10

Berserk

Activate to gain 40 / 80 / 120 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get. Grants additional Attack Speed.

LVL 11

Gash

Passively grants 6 / 7 / 8 / 9% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 12

Gash

Passively grants 6 / 7 / 8 / 9% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 13

Gash

Passively grants 6 / 7 / 8 / 9% bonus damage for 3 seconds when dealing non-DoT Damage.

Stacks up to
3 / 4 / 5 / 6 times on the same enemy.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Berserk

Activate to gain 40 / 80 / 120 Attack Speed for 30 seconds.

Staff of the Master Delays your death for 4 seconds while active and refreshes your other spell cooldowns upon triggering. Death delay duration extends by 4 seconds for every kill you get. Grants additional Attack Speed.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25