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Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

-TAOW-WOAT-

STARTING

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Wind Whistle

15 Movement Speed

ESSENTIAL

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Marchers

Movement Modifier
45 Movement Speed

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Soultrap

Charge with hero deaths. Use charges to heal or damage.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Veiled Rot

Activate to give yourself and your nearby units invisibility for 30 seconds.

Arcana

6 Intelligence
50% Mana Regeneration
10 Damage

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

OFFENSIVE

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Grimoire of Power

Searing Modifier
Cooldown Reduction
Magic Lifesteal

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spiked Bola

Cast to Disarm an enemy.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Sacrificial Stone

Reduces respawn time.
Absorbs HP & Mana from enemy Spellcasts

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 1

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 2

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 3

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 4

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 5

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

LVL 6

Whiplash

Passively grants every 4th Attack 1.6 / 1.9 / 2.2 / 2.5x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.

Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.

LVL 7

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 8

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 9

Puppet Show

Targets an enemy unit to apply a 1.5 / 2 / 2.5 / 3 second Forced Attack against a nearby unit.

Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.

LVL 10

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

LVL 11

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 12

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 13

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Voodoo Puppet

Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them. The Puppet deals Magic Damage to the target equal to 120 / 150 / 180% of the incoming damage.

All Debuffs and Stuns applied to the Puppet are transferred to the linked target.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 23

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 24

Puppeteer's Hold

Target an enemy unit to apply a 2.5 / 3 / 3.5 / 4 second Bind. If the target moves away from the center they will be pulled back.

LVL 25