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Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Merrick's Bounty

Generates extra gold when not killing creeps

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Alchemist's Bones

Kills the target creep and gives bonus gold.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Sacrificial Stone

Reduces respawn time.
Absorbs HP & Mana from enemy Spellcasts

Spellshards

Ignores 65% of enemy Magic Armor.
+15% Spell Damage vs. non-heroes

OFFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

DEFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Spiked Bola

Cast to Disarm an enemy.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 1

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 2

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 3

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 4

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 5

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

LVL 6

Zoomerang

Target a location to throw a Zoomerang in that direction. Deals 60 / 80 / 100 / 120 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.

Cooldown reduced by
{8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.

LVL 7

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 8

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 9

Mousetrap

Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.

After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
80 / 100 / 120 / 140 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.

LVL 10

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

LVL 11

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 12

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 13

Scavenge

Toggle on to consume 1 Morsel per second.

Heals self and ally heroes in range for 10 Health per Morsel.
Heals Vorax for
15 / 35 / 55 / 75 Health per Morsel.

Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.

Max 100 Morsels.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unleash Vorax

Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage, in that lane.

Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.

Vorax is visible to enemies at all times.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25