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Flurry

Activate to deal your Attack Damage plus 15 / 25 / 35 / 45% Base Damage to enemy units in front of you. You and your targets are Pushed Forward 100 Units.

Flick

Target an enemy unit to leap to it and throw it behind yourself. Enemy unit receives -2 / -4 / -6 / -8 Armor and tapering -40% Movement Speed.

Cannon Ball

Target a location to jump to it, dealing 100 / 175 / 250 / 325 Physical Damage and 1.5 / 1.75 / 2 / 2.25 seconds Stun to nearby enemies upon landing.

Face Smash

Target an enemy unit to Stun it for 4 seconds and attacking five times with 30 / 75 / 120% bonus Base Damage. Channeling.

Pandamonium takes 50% less damage while channeling.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

THIS IS BETTER BUILD TO PANDA START FIGHTS. LOVE IT.!

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Portal Key

Grants the ability to teleport short distances.

OFFENSIVE

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Flick

Target an enemy unit to leap to it and throw it behind yourself. Enemy unit receives -2 / -4 / -6 / -8 Armor and tapering -40% Movement Speed.

LVL 1

Cannon Ball

Target a location to jump to it, dealing 100 / 175 / 250 / 325 Physical Damage and 1.5 / 1.75 / 2 / 2.25 seconds Stun to nearby enemies upon landing.

LVL 2

Flurry

Activate to deal your Attack Damage plus 15 / 25 / 35 / 45% Base Damage to enemy units in front of you. You and your targets are Pushed Forward 100 Units.

LVL 3

Cannon Ball

Target a location to jump to it, dealing 100 / 175 / 250 / 325 Physical Damage and 1.5 / 1.75 / 2 / 2.25 seconds Stun to nearby enemies upon landing.

LVL 4

Cannon Ball

Target a location to jump to it, dealing 100 / 175 / 250 / 325 Physical Damage and 1.5 / 1.75 / 2 / 2.25 seconds Stun to nearby enemies upon landing.

LVL 5

Face Smash

Target an enemy unit to Stun it for 4 seconds and attacking five times with 30 / 75 / 120% bonus Base Damage. Channeling.

Pandamonium takes 50% less damage while channeling.

LVL 6

Cannon Ball

Target a location to jump to it, dealing 100 / 175 / 250 / 325 Physical Damage and 1.5 / 1.75 / 2 / 2.25 seconds Stun to nearby enemies upon landing.

LVL 7

Flurry

Activate to deal your Attack Damage plus 15 / 25 / 35 / 45% Base Damage to enemy units in front of you. You and your targets are Pushed Forward 100 Units.

LVL 8

Flurry

Activate to deal your Attack Damage plus 15 / 25 / 35 / 45% Base Damage to enemy units in front of you. You and your targets are Pushed Forward 100 Units.

LVL 9

Flurry

Activate to deal your Attack Damage plus 15 / 25 / 35 / 45% Base Damage to enemy units in front of you. You and your targets are Pushed Forward 100 Units.

LVL 10

Face Smash

Target an enemy unit to Stun it for 4 seconds and attacking five times with 30 / 75 / 120% bonus Base Damage. Channeling.

Pandamonium takes 50% less damage while channeling.

LVL 11

Flick

Target an enemy unit to leap to it and throw it behind yourself. Enemy unit receives -2 / -4 / -6 / -8 Armor and tapering -40% Movement Speed.

LVL 12

Flick

Target an enemy unit to leap to it and throw it behind yourself. Enemy unit receives -2 / -4 / -6 / -8 Armor and tapering -40% Movement Speed.

LVL 13

Flick

Target an enemy unit to leap to it and throw it behind yourself. Enemy unit receives -2 / -4 / -6 / -8 Armor and tapering -40% Movement Speed.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Face Smash

Target an enemy unit to Stun it for 4 seconds and attacking five times with 30 / 75 / 120% bonus Base Damage. Channeling.

Pandamonium takes 50% less damage while channeling.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25