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Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Succubus is best played with pk and boosted ultimate. You need to protect your ultimates channeling with either shruken or void.

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Mark of the Novice

3 Intelligence

Merrick's Bounty

Generates extra gold when not killing creeps

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Grave Locket

Collects gold and experience from an ally's kills.

Portal Key

Grants the ability to teleport short distances.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Null Stone

Periodically blocks single-target abilities.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 1

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 2

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 3

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 4

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 5

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

LVL 6

Heartache

Target an enemy unit to deal 90 / 160 / 230 / 300 True Damage and heal yourself for the same amount.

LVL 7

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 8

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 9

Mesmerize

Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.

The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.

LVL 10

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

LVL 11

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 12

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 13

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Cursed Embrace

Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.

Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 23

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 24

Smitten

Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.

LVL 25