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Essence Link

Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 200 / 250 True Damage, and heals Empath for the same amount.

If the target gets more than 700 units away, the tether breaks, applying a
1 / 1.5 / 2 / 2.5 second Stun to the target. While bonded to an ally with As One, Essence Link heals the host instead of Empath.

Illusory Veil

Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 seconds. Enemies who come near the wall take 30 / 45 / 60 / 75 Magic Damage per second.

Synergy

Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.05 / 0.1 / 0.15 / 0.2% of Max Health per second.

As One

Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 40 / 60 / 80 Attack Speed and Attack Damage.

For the duration, grants an additional skill that allows you to apply a burst of speed to your host.

Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

You know what to do.

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Mana Potion

Use to regenerate target's Mana by 100 over 15 seconds.

Merrick's Bounty

Generates extra gold when not killing creeps

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Sorcery Boots

When activated, replenishes 160 mana to self and nearby allies.

Marchers

Movement Modifier
45 Movement Speed

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

OFFENSIVE

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Abyssal Skull

Grants allied melee units a lifesteal aura.

DEFENSIVE

Illusory Veil

Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 seconds. Enemies who come near the wall take 30 / 45 / 60 / 75 Magic Damage per second.

LVL 1

Essence Link

Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 200 / 250 True Damage, and heals Empath for the same amount.

If the target gets more than 700 units away, the tether breaks, applying a
1 / 1.5 / 2 / 2.5 second Stun to the target. While bonded to an ally with As One, Essence Link heals the host instead of Empath.

LVL 2

Essence Link

Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 200 / 250 True Damage, and heals Empath for the same amount.

If the target gets more than 700 units away, the tether breaks, applying a
1 / 1.5 / 2 / 2.5 second Stun to the target. While bonded to an ally with As One, Essence Link heals the host instead of Empath.

LVL 3

Synergy

Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.05 / 0.1 / 0.15 / 0.2% of Max Health per second.

LVL 4

Essence Link

Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 200 / 250 True Damage, and heals Empath for the same amount.

If the target gets more than 700 units away, the tether breaks, applying a
1 / 1.5 / 2 / 2.5 second Stun to the target. While bonded to an ally with As One, Essence Link heals the host instead of Empath.

LVL 5

As One

Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 40 / 60 / 80 Attack Speed and Attack Damage.

For the duration, grants an additional skill that allows you to apply a burst of speed to your host.

Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.

LVL 6

Essence Link

Target an enemy unit to tether it for 5 seconds. Deals up to 100 / 150 / 200 / 250 True Damage, and heals Empath for the same amount.

If the target gets more than 700 units away, the tether breaks, applying a
1 / 1.5 / 2 / 2.5 second Stun to the target. While bonded to an ally with As One, Essence Link heals the host instead of Empath.

LVL 7

Synergy

Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.05 / 0.1 / 0.15 / 0.2% of Max Health per second.

LVL 8

Synergy

Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.05 / 0.1 / 0.15 / 0.2% of Max Health per second.

LVL 9

Synergy

Passively grants a health regeneration aura to all allied heroes on the map. The aura heals for 1 / 2 / 3 / 4 Health per second plus an additional 0.05 / 0.1 / 0.15 / 0.2% of Max Health per second.

LVL 10

As One

Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 40 / 60 / 80 Attack Speed and Attack Damage.

For the duration, grants an additional skill that allows you to apply a burst of speed to your host.

Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.

LVL 11

Illusory Veil

Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 seconds. Enemies who come near the wall take 30 / 45 / 60 / 75 Magic Damage per second.

LVL 12

Illusory Veil

Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 seconds. Enemies who come near the wall take 30 / 45 / 60 / 75 Magic Damage per second.

LVL 13

Illusory Veil

Click and drag cursor to create a wall that will block enemy movement, but not allies. The wall lasts 3 seconds. Enemies who come near the wall take 30 / 45 / 60 / 75 Magic Damage per second.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

As One

Target an allied hero to go inside them for up to 30 seconds. While inside, Empath is invulnerable and her host receives 40 / 60 / 80 Attack Speed and Attack Damage.

For the duration, grants an additional skill that allows you to apply a burst of speed to your host.

Staff of the Master decreases cooldown time to 30 seconds and grants your host Staff of the Master's effects while active.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25