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HERO: Sand Wraith
TITLE: Carry Like SAND WRATH
Written By: medrak
Date Last Modified: 12/29/16






Desert's Curse
Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
U can go mid lane or solo with this stuff and spell order, try to do helmet first.

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.

Doom Bringer
250 Damage.
Drops upon wielder's death.
Cannot be destroyed.

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Barbed Armor
Activate to return damage to attackers.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 1
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 2
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 3
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 4
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 5
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 6
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 7
Enkindle
Passively grants a bonus 15 / 30 / 45 / 60 Attack Speed to Sand Wraith and all illusions under his control.
LVL 8
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 9
Desert's Curse
Target a location or unit to shoot a line of Sand dealing 50 / 100 / 150 / 200 Magic Damage to anyone hit.
Enemies that are hit or walk through the Sand receive a 12 / 16 / 20 / 24% Movement Speed Slow.
While on Sand or for 3 seconds after leaving Sand, you may walk across any terrain. Causes nearby owned illusions to gain Haste & attack the enemy targeted by this ability.
LVL 10
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 11
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 12
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 13
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 14
Sand Stalkers
Activate to dissolve into sand for 0.2 seconds, disjointing projectiles and become invulnerable.
Upon returning, spawns 2 Sand Stalkers next to you for 20 seconds.
Sand Stalkers are illusions which deal 25 / 30 / 35 / 40% of your damage and take an increased 400 / 350 / 300 / 250% damage.
LVL 15
Mirage
Activate to spawn an illusion of yourself next to all enemy heroes on the map. Illusions last for 4 / 5 / 6 seconds.
You may activate this spell again and target a location to teleport to your nearest illusion, taking its place.
Staff of the Master Upon teleporting, fears enemies and slows enemies in a large area.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25