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Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.0 / 1.2 / 1.4 / 1.6 second Stun and deals 30 / 60 / 90 / 120 Magic Damage.

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows deal up to
200 / 300 / 400 Physical Damage over 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

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STARTING

Homecoming Stone

Teleports you to a friendly structure.

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Homecoming Stone

Teleports you to a friendly structure.

Iron Shield

Grants a 100% chance to block a small amount of hero damage.

Lex Talionis

Lowers both yours and target's Armor.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Marchers

Movement Modifier
45 Movement Speed

Veiled Rot

Activate to give yourself and your nearby units invisibility for 30 seconds.

OFFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Corrupted Sword

Can be consumed to permanently gain damage.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Null Stone

Periodically blocks single-target abilities.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Spiked Bola

Cast to Disarm an enemy.

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 1

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.0 / 1.2 / 1.4 / 1.6 second Stun and deals 30 / 60 / 90 / 120 Magic Damage.

LVL 2

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

LVL 3

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

LVL 4

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

LVL 5

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows deal up to
200 / 300 / 400 Physical Damage over 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

LVL 6

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

LVL 7

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.0 / 1.2 / 1.4 / 1.6 second Stun and deals 30 / 60 / 90 / 120 Magic Damage.

LVL 8

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.0 / 1.2 / 1.4 / 1.6 second Stun and deals 30 / 60 / 90 / 120 Magic Damage.

LVL 9

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.0 / 1.2 / 1.4 / 1.6 second Stun and deals 30 / 60 / 90 / 120 Magic Damage.

LVL 10

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows deal up to
200 / 300 / 400 Physical Damage over 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

LVL 11

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 12

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 13

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows deal up to
200 / 300 / 400 Physical Damage over 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25